GAME DETAIL
Bressnath
Refound a holding in the drowned Vreldsath fens. Nothing regrows, every load is carried home by hand, and what crawls out of the Sundered Places comes without warning. Push outward, dig up the ruins, hold the line, and win by laying a causeway across water that swallowed every attempt before yours.
このゲームについて
Steamの詳しい説明を読む
The fen gives nothing back
You arrive with a handful of villagers at a half-drowned holding in the Vreldsath fens, in the years of the Rekindling. Every stand of timber, every stone seam and every fishing pool runs dry, and nothing grows back. Standing still is losing slowly — the only economy is pushing outward, to better ground and worse neighbours.A town that works the way it looks
Everything is carried. Villagers walk to the reed beds, the quarry and the fishing pools and haul every load home. Build close to what you need, or watch your people spend the day walking.
Twenty-three buildings, most with upgrade tiers — lumber camps, fen farms, bakehouses, smithies, an eel wharf, a caravan market, a guildhall, watchtowers, barracks and a castle.
Food and contentment. Three kinds of food, and a holding that eats well works faster than one living on fish alone.
Trade that never pays for itself. The market will sell you anything you are short of — always at a loss.
No warning
Attacks come on a clock you cannot see. No countdown, no arrow pointing where from — you learn the rhythm by playing. Eight families of horrors wake in the Sundered Places scattered across the map, the mild ones close to home and the worst at the far edges. Hold them off with watchtowers, a castle and soldiers you have to feed and house, or march your army out and break the lairs yourself.Dig, and find out
Ruin-caches lie buried across the fen, under a fog of war that forgets nothing you have seen and shows nothing you have not. What they open is not all written down: much of what unlocks what, you discover.The wide-crossing way
There is one way to win. Finish the causeway — a raised timber road on driven piles, laid across open water. It is the biggest thing you will ever build, and the fen throws everything it has at you while you build it.
A new, huge, generated fen every run.
100 achievements.
No meta-progression: every run starts from nothing.
Keyboard and mouse. English and Czech.
Set in the world of Orenvalt.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
0人 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 10/05 20:52 | 0人 |
| 10/06 09:03 | 0人 |
| 10/06 21:04 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/27 10:54 | 3人 |
| 10/05 20:54 | 5人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年10月6日 21:04(6時間前) |
| 24時間ピーク | 0人 | 推移集計中・直近7日 3件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年10月5日 20:54(30時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。