GAME DETAIL
Four Ways — Chapter 1
A narrative survival horror where every choice matters. Explore, gather resources, face or avoid creatures, and try to survive a night where every decision can change your fate.
このゲームについて
Steamの詳しい説明を読む
ABOUT THE GAME
Four Ways — Chapter 1 is a narrative survival horror game inspired by interactive gamebooks, built around simple and immediate choices.
You wake up inside an isolated house while heavy rain falls outside. Something has happened, and what once seemed like a safe place has become dangerous. You must explore the rooms, find resources, face hostile creatures and survive long enough to discover what is really happening.
EXPLORE AND CHOOSE
The game is built around a four-direction choice system. During exploration and key moments, you decide which action to take, which path to follow, or how to react to a dangerous situation.
Your decisions may lead you to useful items, new areas, unexpected dangers or combat encounters.
Explore different rooms inside the house and the surrounding areas, inspect your environment and search for anything that may help you survive and progress.
COMBAT
When you encounter a creature, you must decide how to deal with it.
Weapons are divided into different categories and ranges:
• Melee weapons
• Short-range weapons
• Long-range weapons
Fighting is not always the best option. You can also choose to escape, but fleeing may have consequences.
Health is not automatically restored after each encounter, and ammunition is limited, so every fight can affect the battles that follow.
STEALTH
Some situations can be handled without entering direct combat.
Certain tools and weapons can allow you to avoid or eliminate a threat more quietly, if you manage to find the right opportunity.
ITEMS AND RESOURCES
During exploration, you can find weapons, ammunition, tools and useful objects.
Some materials can be combined to create new tools or items needed to overcome specific situations.
Choosing when to use a resource and when to save it is an important part of survival.
SURVIVAL AND CHECKPOINTS
Health and resources must be managed carefully.
The game uses a checkpoint system that allows you to continue the adventure from specific moments without restarting the entire chapter.
CHAPTER 1 — PROLOGUE
This first chapter introduces the world of Four Ways, its main exploration, combat and survival mechanics, and the beginning of the story.
Survive the house, face what is hiding inside it, and discover what awaits beyond its walls.
MAIN FEATURES
• Single-player narrative survival horror
• Four-direction choice system
• Room-by-room exploration
• Melee, short-range and long-range combat
• Ability to escape from encounters
• Stealth situations
• Limited ammunition and resources
• Item collection and combination
• Health management
• Checkpoint system
• Different events and paths based on your decisions
• Horror atmosphere with music and sound effects
• Available in English, Italian, Spanish and German
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年10月14日 23:31(17日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年10月13日 00:44(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
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