GAME DETAIL
OVERSTACK
OVERSTACK is a relaxing falling-block roguelike where 59 unique pieces and dozens of buffs create endless build possibilities. Build, Stack, Break, and discover powerful synergies as you push your build further with every run.
このゲームについて
Steamの詳しい説明を読む
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Everyone already knows how to stack blocks. OVERSTACK is about what you stack them with.
Clear lines, get paid. Between stages you spend that money on new pieces and on buffs that rewrite how scoring works. Then you find out whether the thing you built survives a board that has started fighting back.
THE PIECES ARE THE CONTENT
You start with the seven shapes everybody knows. The shop sells 52 more, with the same shapes, made out of things that do not behave.
Glass — fragile. Hard-drop onto it and it shatters, and your piece falls through the hole it just made.
Bomb — detonates on landing and destroys everything around it, itself included. Clears no lines. Makes room.
Sand — comes apart on landing. Every block falls to the bottom of its own column, and keeps falling whenever a clear opens space underneath.
Gold — every gold block cleared in a line pays you $1.
Magnet — drags down every column it touches and closes every hole in them.
Slime — oozes sideways into the empty cells next to it, deepest first.
Glazier — turns the blocks underneath it into glass, ready for the next hard drop.
Mirror — rotates through its own orientations and its mirror twin's. One piece covers L and J, or S and Z.
59 pieces in all. Everything you buy stays in your collection for the next run.
EIGHT SLOTS. FIFTY-NINE BUFFS.
They do not politely add up. They multiply, they feed each other, and the good ones only pay if you change how you play:
Straight Drop — lines you clear without rotating the piece score double.
Glass Fang — an extra multiplier for every 8 glass blocks you smash this run.
Interest Rate — the bank pays you for the money you don't spend.
Blue Print — copies whatever buff you parked to its right.
Finding the two that turn each other into an engine, that's the game. Four rarities, and the shop rerolls if you can afford it.
EVERY FIVE STAGES, A RULE CHANGES
Ten bosses. Each one takes away something different, so no two fights are the same fight:
...and three more waiting further down.
HOW FAR DOWN DOES IT GO
50 stages across six acts.
Endless mode — no targets, no ceiling. You start broke and every line you clear is the only income you get.
36 achievements, Steam Cloud saves, and a run that picks up exactly where you left it.
English, Português (Brasil) and 简体中文.
How far can you OVERSTACK?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 11/02 08:13 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年11月2日 08:13(17時間前) |
| 24時間ピーク | データ蓄積中 | 初回観測済み・直近7日 1件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月27日 12:48(36日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。