GAME DETAIL
CULET
A finite, hands-on incremental game: strike a glowing crystal monolith, grow real-time cracks with every hit, and shatter it for a real payout. No idling — six crystal tiers, permanent upgrades, and a satisfying click in every strike.
このゲームについて
Steamの詳しい説明を読む
Strike a living crystal monolith. Watch it crack. Watch it shatter.
CULET is a finite, hands-on incremental game — not an idle game. There's no walking away and coming back to a bigger number. You click, the monolith cracks a little more, and when its integrity finally reaches zero, it shatters in a burst of light for a real payout. Then a new one rises.
That's the entire game, and it's built to feel great from the very first strike.
WHAT YOU DO
Every click matters. Strikes fracture the crystal along a growing network of glowing cracks, launch shards that become currency, and edge the monolith closer to a full shatter. Spend that currency on permanent upgrades — hit harder, pull currency in automatically, multiply your earnings, or land more critical strikes — and break through six visually distinct crystal tiers, from deep violet Amethyst to the prismatic, near-mythical Adamant.
WHY IT FEELS GOOD
- Every strike lands. Cracks branch and glow in real time, shards break off with real weight, and the counter never just idles.
- Every run ends. A monolith isn't a treadmill — it's a target. When it shatters, you get a real payoff screen, not just a bigger number.
- Six tiers, six looks. Each crystal tier has its own two-tone body colors and accent glow, so progress is something you can see at a glance.
- One screen, zero clutter. No side panels, no minimap, no busywork — just a beautiful, breakable crystal and the satisfaction of destroying it.
WHO IT'S FOR
If you like incremental games but wish they respected your time and attention instead of running quietly in the background, CULET is for you. It's a few minutes at a time, always active, always visually rewarding — the kind of game you open for one "quick run" and finish an hour later.
4-8 hours to reach the final tier. Built solo, priced to match: $4.99.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。