GAME DETAIL
Imp Pact
An incremental where an ageing man who cannot read makes his mark on an imp's contract, puts the imps to work on the rats in his cellar, and is billed for the trial period. Keep the interest current, in blood, every forty-five seconds, or he takes imps back, and is apologetic about it.
このゲームについて
Steamの詳しい説明を読む
Imp Pact is a resource management game where a below average intelligence man makes a deal with a small demon and tries to pay off his debt.
Story
There are no good endings.
The main character is an over the hill bachelor who inherits his brother's house, but it comes with his brother's debt to. An imp stops by and offers to lend him some of his kind to work for him if he just signs on the dotted line. The problem is the main character is illiterate, so there are many caveat and clauses to the contract that he doesn't understand, so while he owes nothing at first, his free trial ends without him canceling his imp subscription, and he is stuck trying to pay off the absurd amount that he owes. He can't pay with coin, but must pay in blood and souls. The main character never understands this though because he is surrounded by people using euphemisms. An angel tries to intervene on his behalf by resetting his timeline, but demons have clauses in the contract to prevent it being voided simply because of something as trivial as time travel. There is no escape in anyway that could be considered good. Find your ending and enjoy the story.
There are four tiers.
Tier one is where you go from destitute to a humble business man. The only victims here are the rats you imps collect for blood. You are in the free trial of your contract, so there is no debt to pay off.
Tier two is expansion to meet the demands of you debt. There is no real exploitation except for of animals still, but you have somehow managed to found a church (cult). You have to meet monthly calls of blood which if you fail to do enough, will mean you are repossessed.
Tier three is desperate expansion with an attempt at escape. People fight and die in an arena. You cult starts sacrificing people. Your imps traffic more humans into the city to fill the need of your exploitative businesses. You are in forbearance now, and you can see the full sum you owe finally. It keeps getting bigger, and you can't outpace its growth, so you look for someone to take on you debt instead of you.
Tier four is mass sacrifice. Wars are started to collect the blood you need. The town is emptied of people as the imps try to maintain your population. You buy up all the debt in the city and use it as an excuse to recruit and enslave your town. The debt can be outpaced if it hasn't grown too high. Compounding interest is a terrifying thing.
Gameplay
Resource management and debt repayment
You use resources to construct or buy buildings that generate more resources for you. There are upgrades for buildings and research to provide blanket boosts to a given resource, but all of this is not enough to outpace the debt.
The angel provides major bonuses at the cost of restarting. Your debt does not reset on restart as the contract takes into account that angels exist and there are clauses that maintain your debt (learn to read the contract if you want the details). There are resource boosts depending on how far you have gotten through the game, and you can spend point on additional upgrades too.
You can pause any time but there is no speed increase button. The game auto pauses and will not run in the background if you change windows or if there is an alert pop up within the game for some event.
Developer
I am a one person indie developer and this is my first game that I have published. I wanted to just see if I could create a game quickly that people would enjoy.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。