GAME DETAIL
Idle of Eternity
An idle loot game that sits in the corner of the desktop. In a transparent window, the hero fights, climbs floors and collects gear automatically without getting in the way. 100+ skills, 13 classes, 2,000+ random affixes and three free-to-reset talent trees make for deep buildcrafting.
このゲームについて
Steamの詳しい説明を読む
Idle of Eternity is an idle loot game for the desktop. The window is fully transparent: only the battlefield and the interface float over the desktop, and everything outside them stays clickable as usual. The hero attacks, clears waves and climbs floors automatically. Sorting the bag, swapping gear and adjusting talents can happen at any moment, and the run carries on afterwards.
Monsters drop gear for fourteen equipment slots in normal, magic and rare quality. Every affix is rolled at random, and so are a weapon's damage types and how much of each it carries. A single weapon with both fire and cold damage can become the core of an entirely new build.
Auto-salvage rules filter out unwanted gear by item level, quality and more, so the bag only holds items worth keeping.
Five damage types: physical, fire, cold, lightning and chaos. Two lines of growth: attacks and spells. Over a hundred active, support and aura skills that level up through kills.
Three talent trees (hero talents, ascension and map strategy) hold more than 400 nodes, and resetting them is always free. Classes open at level 20: thirteen of them across five stages. Classes grant talents and passives, while the final shape of a build comes from how gear, skills and talents fit together.
There is no shop. All gear comes from monster drops. Essence from salvaged items, along with gold and protection stones, powers the craft bench: enhancing, rerolling affixes and crafting from recipes. Epic and mythic items never drop and can only be crafted at the bench, with a chance of success.
The Rift has 100 floors, each with more and tougher monsters and better loot. Clearing floor 100 unlocks the Endless Challenge, which has no top floor. Every hundred floors the monster population rotates, putting new demands on a build. The Training Ground offers dummies and a boss dummy for measuring real damage.
Features
100+ active, support and aura skills
13 classes across 5 class stages
14 equipment slots and 2,000+ affixes
3 talent trees with 400+ nodes, free to reset
100 Rift floors, an Endless Challenge with no ceiling, and a Training Ground
200+ achievements with automatic rewards
Activity log of every drop, level-up and unlock
Simplified Chinese and English, switchable in game
Game data ships as plain CSV files and can be edited freely
Notes
Progress happens only while the game is running. No offline progress.
The window covers the primary monitor. Mouse only, no controller support.
Single-player and offline. No in-app purchases.
Solo-developed. Balance and content will continue to be tuned.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年10月10日 05:45(17日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。