GAME DETAIL
FGD - Forever Grind Dungeon
A turn-based, first-person dungeon crawler in the spirit of Bard's Tale. Pick a party of four from 8 races and 10 classes, then grind your way down through a demanding, XP-hungry dungeon full of traps, backstabs, and elemental combat.
このゲームについて
Steamの詳しい説明を読む
Descend. Grind. Descend again.
FGD - Forever Grind Dungeon is a turn-based, first-person dungeon crawler built in the tradition of classics like Bard's Tale — grid movement, careful party positioning, and a levelling curve that makes every level feel earned, not handed out.
Build your party
Choose four adventurers from 8 distinct races and 10 base classes, from the no-frills Wanderer to the escalating arcane ladder of Rune-Scholar, Elementalist, and Arcanist, or the divine path of the Purifier and Templar. Every race and class comes with its own strengths, weaknesses, and recommended pairings.
Turn-based combat with real tactics
Grid-based movement and formation matter — front-row fighters take the hits, back-row casters and archers stay out of melee reach.
Rogues can vanish into the shadows and strike from hiding for a guaranteed, amplified backstab.
Scan enemies mid-fight to build lasting knowledge of their weaknesses — the more you learn about a monster, the harder you hit it.
Eight elemental damage types and resistances change how every fight plays out.
A town that isn't as friendly as it looks
Between dives, rest at the tavern, buy and sell gear at the shop, and get your fallen revived at the healer. But pay attention to what people in town are actually saying — the tavern keeper has his own reasons for sending party after party into the dark.
Traps, treasure, and trust issues
Chests aren't free loot. Investigate before you touch the lock, disarm what you find, or just walk away — bombs, poison gas, and the occasional chest that isn't a chest at all are all on the table.
A note on the art
Character, monster, and item artwork in this game was created with AI image generation tools. Full attribution for third-party tools and assets (Godot Engine, Poly Haven, Kenney, and the game's music) is listed in-game.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年10月10日 06:51(24日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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