GAME DETAIL
The Ink Tower
A perfect parry freezes the fight. You get one stroke of ink, and the stroke is your attack. A line cuts straight through. A loop hits everyone inside it. You unlock a spiral that pulls enemies in and a figure eight that bursts where it crosses. Fifteen floors, one life. Eight bosses.
このゲームについて
Steamの詳しい説明を読む
A perfect parry freezes the fight. You get 1.4 seconds and one stroke of ink, and the stroke is your attack.
A line cuts through the enemies in its way and hits the first one hardest. A loop around a group hits everyone inside it at once, and the more it holds, the harder it hits. The ink runs out fast, so most of the game is deciding where to spend it.
Parry a little early and you only block: nothing stops, and you still take about a fifth of the hit. Too early or too late and you take the whole hit. There is a white flash just before every attack lands. That flash is the moment, unless the attack is red: then you dodge.
Between parries you can punch too: three hits in a row, and the last one knocks a normal enemy off balance. A boss does not flinch from one punch, and you cannot punch and parry at the same time.
The line and the loop are only the start. A figure eight and a spiral do different things, and some relics only work with one shape. Pick the wrong shape and the stroke does less.
Fifteen floors in three acts. Before most floors you pick one of three doors. The quiet one is easier. The dangerous one has an elite enemy and a better reward. The middle one sometimes asks a price, like 12 max health for good, and you can say no.
Rooms have things in them. Pillars stop your ink, and they break if you hit them enough. Hit a powder barrel with your stroke or a punch and it blows up a moment later. It only hurts enemies. Ring a bell with your stroke and the enemies near it walk to it, so the next loop can catch more of them.
There are eight bosses, and each run you meet three of them, one at the end of each act. A boss attacks in strings of hits, and only a perfect parry on the last hit of a string gives you the stroke. Beat one and you keep its trophy for the rest of the run, and it changes how you play.
After you win, you can climb again at a higher rank. Each rank adds a new rule. Enemies do not just get more health.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年9月27日 16:34(32日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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