GAME DETAIL
STRADA KOREA
Explore Korea in an open-world driving game built using real-world map data. Cruise highways, customize your car, manage fuel and tires, take city jobs, and use Photo Mode. STRADA KOREA is an unfinished Early Access game with a Korean interface and experimental multiplayer.
このゲームについて
Steamの詳しい説明を読む
Drive to the next city
STRADA KOREA is an open-world driving game set in Korea and built using real-world map data. Travel from city streets to highways and into the next town. Keep an eye on fuel and tire condition, wash away the dirt from your journey, and make the drive your own.Jobs along the way
Find clients on city sidewalks for delivery, taxi, intercity shipping, and magazine photography jobs. Earn experience through driving, jobs, races, and new tuning work. Photography jobs take you to a destination where you photograph your car in Photo Mode.Customize your car and challenge the roads
Visit tuning facilities to change paint, exterior parts, prepared decal patterns, engines, and brakes. Choose grip or drift tires. Services are currently free; a complete in-game economy and freely positioned decal editor are not included.
Select circuits, sprints, drag races, checkpoints, time attacks, and drift courses made from sections of the road network. Events currently compare recorded results; AI race opponents and synchronized competitive starts are not implemented.Player-hosted multiplayer for up to eight
One player hosts a session for up to eight players over LAN or a direct internet connection, with free driving, road race, and drift modes. Vehicle positions, directions, and session best results are shared. The room closes when the host leaves. Multiplayer is experimental. Internet hosting may require a publicly reachable IPv4 address and UDP port 52771 configuration. Automatic relay connections and Steam friend invitations are not provided. Traffic, jobs, tuning appearance, and individual progress are not synchronized. Testing with eight physical PCs and external internet connections has not yet been completed.Before buying the current version
Graphics and facilities are still in development, with simplified buildings and road structures. Using real-world map data does not mean every road, tunnel, or shop accurately matches its present-day counterpart. Some road connections, collisions, and traffic behavior remain problematic. Long loading times and frame-rate drops can occur, especially in cities.
The current game is being developed for a Korean interface and keyboard controls. A full-release date and delivery dates for future features have not been confirmed. Please base your purchase on the driving experience available now.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/10 10:37 | 1人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年10月10日 10:37(18日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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