GAME DETAIL
Graviteer
Graviteer is a fast-paced zero-gravity co-op game where you use a grappling hook and other gadgets to traverse a chaotic field of debris and escape before the big scary evil black hole eats all of you.
このゲームについて
Steamの詳しい説明を読む
Use a jetpack, a grappling hook, and other physics-based gadgets to make your way through a procedurally generated debris field in zero gravity.
Move quickly, improvise around space debris, and make it to the ship before the black hole catches up. Play alone or with friends, but the more friends you play with the more fun chaotic things get.
MASTER ZERO-G MOVEMENT
Use your jetpack to move freely in every direction and grapple onto drifting objects to pull yourself, and slingshot through the course.
The movement might take some time getting used to, but it's so satisfying once you do.
PHYSICS GETS MESSY
All objects in space are physics-based. That rhymes!
Grappled objects can swing with the player, but in the opposite direction. Be careful where you send them, because they might just hit your friend in the face.
Some objects can even pull you in with their own gravity, helping you move forward or sending you completely off course.
The more players, the more chaos.
SAVE EACH OTHER
Getting thrown off course does not always mean someone is gone.
If a teammate drifts too far away, pull them back before it is too late. Help each other recover from mistakes, or accidentally create entirely new ones.
Once the black hole reaches someone, they are gone until the next round, IF you can make it to the ship.
OUTRUN THE BLACK HOLE
Oh yeah, there is a massive black hole thing that is following you...
The closer it gets, the less room you have to recover from mistakes. Keep moving and make it to the ship before it catches up.
PRESS THE BIG RED BUTTON
Once you are inside the ship, you decide when it is time to leave.
You could wait for your friend that is screaming at you to wait for them, but the more you wait, the more risky it is for the black hole to catch up and ruin the run.
A DIFFERENT COURSE EVERY TIME
Each course is procedurally generated, so instead of memorizing one route, you have to adapt, find a way through, and hope everyone makes it out with you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年10月10日 13:55(17日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。