GAME DETAIL
Slavlands: Tribes at War
Build a Slavic stronghold from a few huts, feed your people and lead your warband across a great map of the early medieval Slavic lands. A 90s-style real-time strategy with a deep simulation, where wars are won with granaries, supply trains, weather and faith long before the first blow.
このゲームについて
Steamの詳しい説明を読む
War begins long before the first blow
Slavlands: Tribes at War is a real-time strategy game set in the early medieval Slavic lands of the 9th–10th century. Raise a gord, keep its people fed and warm, then lead your warband through forests, fords and mountain passes. A hungry army is a beaten army.Campaign: three brothers, one land
Choose one of the brothers: Lech, Czech or Rus. You rule a great map of dozens of lands, and when the Father dies, the brothers turn against each other.
Every province is a full RTS map. You enter, build and fight, and when you leave, the land stays exactly as you left it.
Warbands eat, freeze and tire on the march. Supply trains haul grain along the roads, bandits lurk on the trails, and the Merchants from Tsargrad pay in amber.
The Volkhv guides you through story missions and hard choices.
Battles where formation matters
Officers lead squads in formation: Wall, Broad line, Wedge and Ring. A shield wall stops a charge, an arrow storm breaks an assault.
Warriors have names, levels and skills. Carry the wounded off the field and bury your fallen Knyaz beneath a barrow.
Storm gords: hack at the gates, set palisades ablaze, take the watchtowers. Or hold the line behind your own rampart.
A gord that truly works
Field, quern, bakery: bread does not come from thin air. Soil wears out, fisheries run dry, and food spoils without a root cellar.
Smelt bog ore in a bloomery fired with charcoal from the kiln, and your smith forges weapons and armour. The woodsplitter chops firewood, without which your people freeze in winter.
Porters carry goods within the zones you paint yourself. Wagons run regular routes to trading posts and come back with amber.
Seasons and weather
The calendar runs day by day: spring ploughing, harvest, the autumn wet spell, the winter blizzard. Rivers freeze, snow buries the roads, lightning can set a thatched roof alight, and fog hides an ambush.Faith without visible gods
Build a shrine, light the temple fire, make offerings on the altar. Feasts fall on their real days of the year, from Kupala Night to Dziady, and your people gather in rings around the fire. Was it the gods, or just luck? The game never tells you outright.
Old school look, modern simulation
Slavlands looks as if it were found on a CD from 1997. On purpose. Hand-crafted pixel art, readable silhouettes and landscapes inspired by real places in southern Poland, from the Sącz valley to the Tatra mountains.Game modes
Campaign on the great map.
Skirmishes against the computer on hand-made maps (1v1, 2v2, up to four players), Siege and quick Fun maps.
Multiplayer over Steam and LAN.
Tutorial and map editor.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/07 01:58 | 408人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 408人 | 最終観測:2026年10月7日 01:58(23日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。