GAME DETAIL
Prototype
A medieval low-poly multiplayer sandbox for up to sixtyfour players. Terraform the land, progress from stone tools to steel, manage farms and forges through four seasons, tame livestock, raise settlements, trade goods, and engage in stamina-based combat on a persistent shared world.
このゲームについて
Steamの詳しい説明を読む
Carve a living from the land — together.
Prototype is a low-poly medieval sandbox built for small groups who want a world that lasts. Shape the ground with shovel and pick, gather and craft from stone-age tools to steel, grow fields through the seasons, raise animals, and turn a patch of wilderness into a village defended by walls and shared work. Progression runs from survival and skilled labor to metal, farming, specialized gear, and coordinated combat — with server authority so the world stays consistent for everyone playing.
Host from your PC or run a dedicated server. Up to 64 players can share one persistent map (3072 × 3072 m), claim territory, and keep building while friends are offline. The look and fiction are original; the depth comes from interconnected systems — quality on materials, wear on tools, heat in the forge, hunger and stamina on every hard day’s work.
Key features
Terraforming & building — Lower, flatten, and prepare ground; place blueprints and raise timber, stone, and fortified structures piece by piece.
Crafting & workshops — Stations from drying racks and forges to looms and kitchens; recipes, queues, tool requirements, and material quality that carry through the chain.
Metal & industry — Prospecting, mining, smelting, and smithing with realistic heat and fuel; better tools speed the work and wear with use.
Farming & seasons — Beds, crops, and orchards tied to weather and the calendar; winter, spring, summer, and autumn change what you can grow and store.
Animals & husbandry — Hunt, tame, feed, and breed livestock; wool, food, and labor that reward steady care.
Regions & trade — Named regions with distinct resources and crafting rules; coins and market stalls for player exchange.
Co-op multiplayer — Listen server, dedicated server, reconnect, and shared world state designed for 1–64 players (stress-tested toward higher counts).
Combat & progression — Melee and ranged weapons, blocking and stamina, skills and equipment tiers from rough cloth to forged arms and armor.
Built for persistence
Your world is saved — terrain, buildings, inventory, skills, and time of year — so a co-op settlement is a long project, not a weekend lobby. Server settings let the host tune pace, danger, PvP, and calendars without breaking the simulation.
Early Access — core survival, crafting, building, and co-op are playable; some systems and content are still being completed and balanced.
Prototype is in active development. Feature set and balance evolve with playtesting; the description reflects the intended 1.0 scope.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年10月7日 02:28(21日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。