GAME DETAIL
Nine Dragons
Build the city nobody planned. Draw the streets of a crowded Kowloon harbor district in 2049, zone homes, night markets and black-market dens, keep power and water flowing, and buy out the tenements next door. Slums burn, people stay, and the neighborhood builds itself.
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A city without limits
Kowloon, 2049. A stretch of forgotten harbor concrete, four open edges, and nobody living there yet. You draw the first street. The neighborhood does the rest.
Nine Dragons is a 3D city builder about an improvised, overcrowded, self-built district. You lay the streets, zone the land and keep the essentials running. Families, shopkeepers, smugglers and syndicates move in and build their own tong lau, capsule stacks, skybridge towers and neon arcades, one floor at a time.Draw the streets. Zone the blocks.
Draw alleys and service streets from any edge of the district; every street connects to the city around you.
Zone housing, night-market strips, backstreet industry, vertical settlements and black markets. Builders arrive when demand, power and water are there.
38 kinds of self-built buildings, each with its own look, variants and height limit. Clear 2×2 lots attract courtyards, megablocks and skybridge towers.
Keep the lights on
32 public facilities across utilities, services and community buildings, from salvaged microgrids and water reclaimers to fuel-cell plants, desalination works, infirmaries, school campuses and a great community hall.
Every facility serves the whole district up to its capacity. Upgrade through four tiers and choose a specialization.
A district issues list shows what the neighborhood is short of, how many blocks it affects, and the tool that fixes it.
Slums burn. People stay.
Neglected blocks wear down into slums. People keep living there, but crime and fire risk climb.
Fires spread between buildings. Afterwards, families move back into the charred floors.
Heatwaves, monsoons, transformer failures, fever outbreaks, protection blockades and lantern festivals, each with a paid or a free response.
Run a black market, or fight it
Mahjong dens, pawn shops, smugglers' godowns, karaoke lounges and syndicate counting houses pay far more than honest trade.
They also feed street crime, fires and syndicate influence. Send the neighborhood watch, or cut a deal with the syndicate.
District policies for rooftop building, night trade, mutual aid and protection payments, each with a real tradeoff.
Buy out the neighbors
Thirty tenement blocks surround the district. Buy one, clear it, and build on its lots.
Grow from an empty site to seven district levels and a city of thousands.
A living harbor
Real-time 3D with a day and night cycle, monsoon rain, neon signage and a reflective harbor.
Commuters and delivery vans follow the actual street network; congestion slows trade, supplies and fire crews.
Pedestrians, ferries, gulls and an elevated railway. A photo mode hides the interface for screenshots.
Three difficulty levels plus a free-build sandbox. Every district starts empty.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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