GAME DETAIL
The Anomaly on Mars
Drift, dodge, and draft a build through neon Mars arena runs. Then make your own missions in Sandbox: paint terrain, place enemies, wire objectives and events, tune the rules, and publish Custom maps for other pilots to play.
このゲームについて
Steamの詳しい説明を読む
THE ANOMALY ON MARS is a twin-stick arena shooter with drift: your ship keeps its momentum, enemy attacks are telegraphed, and every wave asks whether the build you assembled is still enough.
Make a mode in Sandbox. Build an authored mission from the floor up: paint terrain and cover, place enemies and bosses, connect triggers to objectives, dialogs, doors and timed encounters, and tune cards, base stats and mode rules. Fly and retry your design in the game. Publish Custom maps through the Map Hub so other pilots can download and play them; publishing requires a linked Discord account. We plan to spotlight standout creator maps and explore bringing selected modes into the game with their creators' permission and credit.
Build a run under pressure. Clear waves, choose a card from a three-card draft, and stack upgrades. There are 45 cards, branching card lines, rerolls, drops, and ship-specific options.
Read the arena, then move. Asteroids and breakable walls make cover matter. Comets, falling rocks, hazards, beams, mines, and enemy charges show you where danger is coming from.
Learn five bosses. WARDEN, LANCE, CHORUS, PRISM, and HIVE fight through changing phases. Survival brings a boss every fifth wave; Boss Rush puts the fights back to back.
Choose your way to play. Survival is an endless climb. Deadline gives you three minutes to score. Boss Rush is a boss ladder. Daily gives everyone the same seeded run for the day. Boss Lab lets you practise a chosen boss.
Chase a score on two boards. Keep personal bests on a local leaderboard, then compare runs on the global boards in game and on our website. Rankings are split by difficulty and show the ship behind each run.
Find your hull. Choose from VECTOR, BASTION, MOTHERSHIP, BOOP67, and the unlockable ECHELON. Each ship changes how you move, fight, and build a run.
Turn up the heat. Easy, Hard, and Dire difficulties change the pressure, while optional mutators reshape a run. Five arenas rotate the floor, palette, music, and cover as you go deeper.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/10 21:42 | 2人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年10月10日 21:42(6日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。