GAME DETAIL
A Light in the Gloam
A first-person dungeon crawler inspired by the classic RPGs of the old days. Take a party of three down ten floors under a town that has fed a flame for nine hundred years, map every square, fight in turns and find out who wants the flame to go out. Four endings.
このゲームについて
Steamの詳しい説明を読む
The flame on the hill has burned for nine hundred years, and it has to be fed. Eleven days ago your mother went down into the Deepworks to feed it, and nobody came back. Now a man who hides from the light has the Captain and the Princess, and he'll only give them back when the town lets the flame go out.
Nobody else is left who can hold a lantern, so it's up to you, with a recruit's lantern and the key to the Deepworks. You also have your mother's knife, which isn't a very good one.
A first-person dungeon crawler inspired by the classic RPGs of the old days, plus some new mechanics.
Mazes that stay the same every playthrough
An automap that only fills in where you've walked, unless you find that floor's survey
Can't open a door yet? Pin it on the map and come back later
Your lantern learns to wade through floods and see through false walls, and that opens new paths on floors you already visited
Turn-based battles for a party of three, inspired by the classic JRPGs.
30 spells and 43 monsters
Bosses usually have a specific way to beat them, try to figure it out before they wipe out your party
Go down and fight, then come back up to town to rest before the next trip down.
You can only save in town, so knowing when to turn back is half the game
Four endings, depending on what you choose at the bottom
A new floor with a secret boss after the ending
NG+ that keeps your levels and gear
Story Mode, where the party takes 60% of normal damage and every ending stays open
Reduced encounter rate and auto-battle on one key
Battle and text speed up to instant
Colourblind options
Remappable keys and full gamepad control
English and Brazilian Portuguese, both complete
A Light in the Gloam is the first game from Petersen Projects, and I made it alone as a passion project. If you find a bug or have an idea, post it in the forum and I'll answer.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年10月14日 23:24(31日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 18人 | 最終観測:2026年10月14日 04:20(32日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。