GAME DETAIL
Dual Breach
A co-op horror game for up to 6 players, built by one developer. F.Corp sends your crew into an alien structure that exists twice: same halls, different creatures, separate loot. Switch realities at will but be careful, you can only interact with the reality you're in. Extract material and go deeper
このゲームについて
Steamの詳しい説明を読む
Dual Breach is a co-op horror extraction game for 1–6 players. F.Corp sends your crew through a breach into a vast, mass-produced alien structure with one job: haul out what’s inside. Every stage is generated fresh, every structure is bigger than the last, and more dangerous too.
Solo or Together
No friends to play with? No problem. Every aspect of the game was made to still be enjoyable alone. When you're on your own, Dual Breach is at its most frightening. Bring up to five friends and those same terrifying halls become a space ripe for chaotic fun and stupidity, split up across realities, shout warnings nobody hears, and watch your plans fall apart together.
Co-op for 1–6 players with proximity voice chat
Two realities: switch any time
Procedurally generated stages that grow larger and deadlier
Physics-based loot: carry it, throw it, drop it at exactly the wrong moment
And most importantly, no pesky time-pressures >:(
Two Realities, One Structure
The structure exists twice: once in the Light, and once in the Dark. Same halls, different loot, different creatures, different rules. Anyone can switch at any time, but the moment you do, teammates on the other side can’t see you, hear you, or help you.
The Light: you can see across entire halls, but sound doesn't travel, and what lives here hunts with sight alone.
The Dark: your vision is short, so use sound to navigate and listen for creatures, but if you hear something... it's probably already heard you.
Something Is Guarding It
The structure isn’t empty. The creatures were made for it, shaped by the reality they guard and the halls they walk, and they’re here to protect it while it serves its purpose. The creatures inside the structure are smart, and unique, each serving a specific purpose. The deeper you go, the more of them you’ll meet.
Terrifying, Then Ridiculous, Then Terrifying Again
A horror game you play with friends: panicked decisions, friends screaming from a mile away, and plans that fall apart the second someone messes up. The scares are real, and so is the chaos in between.
Oh, and did I mention you can draw on the walls for no reason?
Go Deeper
Runs last as long as your crew survives, and the structure doesn’t stay the same for long.
Replayability and Long-Lasting Development:
Dual Breach is built to be played, then played again.
On top of simply having new layouts every stage, new creatures the deeper you go, and rules that keep changing, as a developer I believe it is my duty to keep my game updated with FREE content, and as replayable as possible, with increasing difficulty modifiers, opportunities for self-imposed challenges, and I will keep updating the game for as long as I can, my goal is that you get far more than your money’s worth.
I don't believe in paid expansions, if I am going to give the game more playable content, it will be free.
Planned for the full release:
Cosmetics for your explorer, earned from what you extract
Custom difficulty: stack modifiers that rewrite the rules
Permanent run modifiers that reshape the game the deeper you get
Stats and achievements
Made by One Developer
Dual Breach is made by one person, me :D and playtests and community feedback shape every update. Want to follow along? Join the community through the social links on this page. I’d love to hear what you think :)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。