GAME DETAIL
Overtime : Development Hell
Play as Frank, a developer at a highly secretive game development studio rushing to finish the studio's most anticipated release, while being disrupted by an obsessed fan trying to gain information on the long awaited game. Survive Frank's final night alone in this Psychological Horror experience.
このゲームについて
Steamの詳しい説明を読む
The prestigious game studio Frank works on has always run on deadlines and late nights. The game is a month off from release, and everyone's used to the grind by now. Until recently... A hidden microphone close to the bosses desk. A tracking device under a car. One by one, all signs pile up that someone outside the company wants in, and every time it seems handled, something proves it isn't.
As Frank, a core developer for the game studio, you'll spend five increasingly tense nights finishing the final build. Coding, fixing bugs, encrypting files, running the same errands you've run a hundred times before. Around you, the office empties out, one by one your co-workers stop coming to the office because of the fear of being stalked. But the stalker thinks differently.
He doesn't think of it as stalking.
He thinks of it as being close to something he loves.
That's the part that should put you on edge.
The deadline doesn't care what's happening around you.
Sit down at your desk and run through multiple tasks every night. Write codes, fixing bugs, encrypting files, creating cover arts. Nothing is difficult. The same routine, night after night, while the office around it keeps getting quieter, the boss keeps calling about the same deadline no matter what happens, and more than once you'll swear something's standing just outside the light of your monitor and you keep typing anyway, because the build isn't going to finish itself.
Tap in and listen to their cries of being stalked.
Take a break, grab a coffee, and catch up with whoever is still around. Some laugh it off as an office rumor. Some swear they've seen someone watching from the parking lot. Some have already stopped coming in. Every conversation is a chance to compare notes. And a quiet reminder that there's one less person to have them with, every single night.
Every choice adds up, whether you notice it or not..
Report what you see, or keep it to yourself. Stay until sunrise, or decide it isn't worth it. None of these choices disappear once the night is over. Overtime: Development Hell has more than one ending, and how far you're willing to go to finish it decides which one you get.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。