GAME DETAIL
Indeterminate
Face off against an indeterminate: a killer with its own traps, rules and horrors to survive. Every indeterminate plays differently, from asymmetrical scare-your-friends hunts to impossible gauntlets to co-op journeys for two. No two nights are the same.
このゲームについて
Steamの詳しい説明を読む
Indeterminate is a multiplayer psychological horror game made with one goal in mind: scaring your friends.
Every night, you face an indeterminate: a killer with its own traps, its own rules and its own kind of horror. Some let one of your friends become the monster. Some put you through an impossible gauntlet. Some you can only survive together. No two nights are the same.
CHASING GHOSTS (asymmetrical)
One of you is the indeterminate. Everyone else has to work out what it is. Every indeterminate leaves its own trail of evidence: freezing or burning temperatures, spikes in electromagnetic activity, a heartbeat that slows for no reason, sounds that shouldn't be there, and things that only show up on camera. Log every clue in your journal, rule out the suspects one by one, then gather the ritual items and banish it. Just make sure you suspected right.
All the while, you're unlocking your way through the building under constant pressure from its traps and jump scares. Every scare chips away at your sanity, and with proximity voice chat you'll hear your friends screaming through the walls, or worse, you won't hear them at all.
As the indeterminate, sabotage the investigation by any means necessary. Spawn anomalies that eat away at their sanity, set traps and ambushes unique to your killer, or catch someone off guard and kill them on the spot. Then choose how you hunt:
- Shape-shifter: hide in plain sight in human form.
- Vendetta: condemn one survivor and make them your personal target.
- Saboteur: cut the power and turn the building itself against them.
Each indeterminate has its own powers and its own tells, so no two hunts feel quite the same.
OPEN HOUSE
One of you is The House, and everyone else is a guest. He pulls you into his casino and deals the games himself: Musical Chairs, a mirror maze, Walk the Plank, trivia, and worse. Losing means dying, and The House decides how. Whoever's left at the end sits down across from him at the Last Table.
THE OTHER SIDE (co-op for two, first chapter available)
Two of you, two trains, one cavern. On the Night Line, one of you rides with the Conductor and has to stay out of his sight. The other watches him through the walls from the train alongside and talks their partner through each control room's puzzle. Make it to the end of the line, and you still have to cross over.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年10月10日 23:53(22日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。