GAME DETAIL
Shades of Europa
Raid bosses for one to four players. Pick a class, learn each boss's mechanics, dodge the telegraphs and bring it down together, with bots in any empty slot. Under the ice of Jupiter's moon Europa sleep the Shades, and every one of them is a fight built for four.
このゲームについて
Steamの詳しい説明を読む
Shades of Europa is just the boss fights.
You and up to three friends play the Ignis, flame spirits sent down through the ice of Jupiter's moon Europa. Under the ice sleep the Shades, and their ruins are the arenas. Every fight is a raid boss tuned for four players, with its own tells, adds and phases. Learn them, call them out and kill it. Or wipe and go again.
I made the first version of this as Boss Battles, a Dota 2 custom game for my mates and me, because the boss fights were the part of raiding we liked best. The biggest influence is Impossible Bosses, the Warcraft III custom map.
Five bosses so far
A gyrocopter strafing the arena from above. A lumber machine sawing through a forest that a druid keeps regrowing. A beast tamer with a bear, a bird of prey and a pack of boars. A bomb-maker and his minefield. A clockwork engineer with furnaces and turrets. More are designed and coming during Early Access.
Read the floor
Every big hit is marked on the floor before it lands. Most deaths are a mechanic you saw coming.
Four classes
A Frostbinder who builds Shatter and spends it on burst. A Paladin with party auras and a split heal. A Ranger whose arrows hit harder the farther they fly. A Rogue built on bleeds.
Switch class at the shrines in the Hearth between fights, and try your rotation on the frozen giant in the practice room while you wait for the others.
Bring friends, or bots
Bots take any slot without a human. Learn a fight with three bots, then bring your friends for the kill. The boss never changes with the number of players.
Online co-op over Steam with friend invites. No dedicated servers: the game runs in lockstep on everyone's machine.
About the art and sound
The art in this build and on this page is AI-generated, made with PixelLab. The sound effects, music and boss voice lines are AI-generated too, made with ElevenLabs.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/11 00:04 | 1人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年10月11日 00:04(10日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。