GAME DETAIL
Cultist: The Ritual
Atmospheric first-person horror. You are one of 5 victims in a mansion. A quiet escape from your cell while a soulless cultist hears your every step. Then a deadly chase across three floors: two hunters after you, deadlier each night. 7 nights, 7 attempts before ritual. What ending awaits you?
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Steamの詳しい説明を読む
SILENCE IS YOUR ONLY ALLY. UNTIL IT RUNS OUT.
You wake in a cage in the basement of an abandoned three-story mansion. There are five of you, all taken for a ritual in the name of Belphegor. Seven nights remain until it is complete, which gives you seven attempts to escape.
Someone is walking upstairs. And he is listening.
ACT I. SILENCE
You’re still in the cage, and the first cultist walks the floor above. He hears everything: a footstep, a dropped item, a creaking board. One careless move and he comes down.
This takes patience and a cold head. Search the cage, find tools, solve puzzles and cover your tracks so he suspects nothing. Your goal is to slip out right under his nose.
ACT II. THE HUNT
The cage is behind you, and the silence ended with it. Ahead lie three floors of dark corridors, locked rooms and places where it’s easy to lose your head.
There’s nowhere left to hide, and whoever stands still gets found. If the cultist spots you, you run. If he catches and grabs you, you fight for your life.
ENEMIES THAT THINK
They don’t run to random spots. They try to understand you: where you went, why, and what you’re planning. Every trace you leave is a question they’re trying to answer.
Every night they grow faster and angrier, but rage makes them chaotic and dumb. The more they rush, the more mistakes they make, and you can use that.
WHO IS HUNTING YOU
The Main Cultist - a relentless hunter you can’t hide from in silence or in darkness. He sees you and hears your every step, goes after every sound and strikes from where you least expect him.
Isaac - the impatient second cultist. He throws knives from a distance and slowly closes in on anyone who can no longer move.
Gorob - a monstrous goat who can kill you too. But you can’t leave the mansion without him.
PUZZLES AND ITEMS
The mansion won’t give up its secrets easily, and almost every find is needed by someone or something. Combine items, avoid deadly traps and work your way out, one step at a time:
Dress the mannequin, and the keys are yours
Find the right order of the paintings and crack the mansion’s design
Cut the power, so the live current on the main gate doesn’t kill you on the way to freedom
CHOOSE YOUR ENDING
Escape alone
Save the other captives
Become the monster
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年10月7日 10:03(21日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
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