GAME DETAIL
My Funeral Is Sunday
Mio is alive. On Sunday, she's holding her own funeral, and you're invited. Spend one strange weekend with three friends, make choices that shape what Mio remembers about you, and discover why she wants to hear what people will say about her before she's gone.
このゲームについて
Steamの詳しい説明を読む
MIO TACHIBANA IS HOLDING HER OWN FUNERAL ON SUNDAY.
She isn't dead.
On Friday, Mio tells Haruto something ridiculous: she's holding her own funeral at an old temple, and he's coming.
So are Reina and Yuta.
Three people. Three different relationships with Mio. And apparently, three days to prepare for a funeral whose guest of honor is still very much alive.
Mio has rules for Sunday.
Say something true.
It doesn't have to be nice.
Don't interrupt.
And don't leave just because things get uncomfortable.
What begins as one of Mio's strange ideas slowly forces four friends to confront things they've been perfectly capable of avoiding until now.
Why did Mio choose these three people?
Why does Reina barely seem to tolerate her?
Why does Yuta owe Mio more than Haruto realizes?
And why is Mio so determined to hear what they would say about her if she were gone?
WHAT WILL YOU SAY AT HER FUNERAL?
My Funeral Is Sunday is a choice-driven visual novel about friendship, resentment, guilt, and the things people leave unsaid when they assume there will always be more time.
Play as Haruto Akiyama and decide how he responds to Mio throughout one strange weekend. Push her for answers or give her space. Challenge her when she crosses a line or let it go. Decide what Haruto is willing to say when it's finally his turn to stand up at her funeral.
Your choices won't decide whether Sunday happens.
They decide what Mio will remember about you.
FEATURES
A focused, complete visual novel centered on one unusual weekend
Choices that shape Haruto's relationship with Mio and how she understands him
Four central characters with conflicting histories, feelings, and reasons for attending
A living funeral where the things left unsaid finally have to be said
Multiple variations of key conversations and the story's personal conclusion
No combat, grinding, or stat management. Just choices, conversations, and consequences
Mio is alive. Her funeral is Sunday.
What are you going to say about her while she's still there to hear it?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 11/01 09:44 | 6人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年11月1日 09:44(6日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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