GAME DETAIL
PALE WHISPERS
A ghost wakes with 40 days to gather the pieces of a life it can't remember. Every soul you take makes you stronger... or you could let them go. A short, haunting 1-bit adventure with five endings.
このゲームについて
Steamの詳しい説明を読む
You wake at the edge of the Veil with no name, no memory, and an old man with a lantern telling you that you have forty days!
Somewhere out in the dark are the pieces of your life: six Soul Shards, each holding a memory you lost. Find them, and maybe you'll remember who you were, and who you left behind.
Every soul is a choice
The Shades you fight drop souls. Spend them on your strength, on more time, on secrets... or let them go at the town well, where nobody will ever know. The game never tells you which is right.
A world bled from the living
A graveyard at the edge of everything. A town where lost souls wait. A road where it always rains and the headlights never stop. A hollow full of things someone refused to give up. A white ward, where a cheerful voice tells you exactly where to go.
Someone is waiting at the edge of town
They've been standing there a long time. They say they're waiting for someone who was always late... but always came.
Features
A short, complete story: about 1.5 to 2 hours for a first run, with five endings shaped by time and by what you did with the souls you took.
Striking 1-bit art: every sprite, room and memory drawn in two colours, in a world lit only by lanterns, headlights and your own glow.
Light and dark: in the pitch-dark places your glow is all you have, and a lit lantern is the only safe ground.
Memories told in still frames: each Soul Shard brings back a piece of what happened that night.
Bosses that are puzzles: a creature that hoards, a trickster who cheats at his own game, and something waiting beneath the well.
Kindness comes back: the lost souls you help don't forget you.
A quiet moral weight: no karma meter, no warnings. Just souls, a well, and the choice.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。