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One Must Fall 2097の作品画像

GAME DETAIL

One Must Fall 2097

種別:ゲーム 発売日:近日登場 日本語対応未確認
無料

The 1994 robot fighting classic, rebuilt in Unreal Engine 5 as a free fan remake. 21 robots, 15 arenas, a Tournament career with a mech lab, the Arcade ladder, Training, and local or online versus with Steam friends, all on the original combat via OpenOMF.

このゲームについて

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The game
One Must Fall 2097 is a one-on-one fighting game with giant piloted robots called HARs. It's the 1994 classic, rebuilt with HD art, remastered menus and a modern fight layer on top of the original combat. Every robot has punches, kicks, throws and special moves entered as joystick motions. After the last round you can finish a beaten robot with a SCRAP or a DESTRUCTION move.Modes
Tournament: the career mode. Create a pilot, enter one of eight events and fight your way up a ranked ladder for prize money. Between fights, spend it in the mech lab on repairs, robot upgrades (arm and leg power and speed, armor, stun resistance), pilot training, paint and new robots. Losing costs you repairs.

Arcade: pick a pilot and a robot and fight every pilot on the ladder, then Major Kreissack. Clear it to unlock your pilot's ending.

Single Match and Versus: one fight against the computer, or two players on one PC with a keyboard or gamepads.

Online Versus: invite a Steam friend and fight peer to peer with rollback netcode.

Training: a dummy that never goes down. Set what it does (stand, crouch, jump, block, parry or fight back), reset positions, and show your input history and every robot's hitboxes.
Robots and arenas
All eleven original robots are here, Jaguar, Shadow, Thorn, Pyros, Electra, Katana, Shredder, Flail, Gargoyle, Chronos and Nova, plus ten new ones with their own special moves, supers and stories: Mantis, Bulwark, Vise, Hornet, Viper, Lodestone, Glacier, Auger, Banshee and Riptide. Fight in fifteen arenas, the original five and ten new ones, each with its own hazards, from molten spears and drone raids to lightning that strikes the floor. Some robots and paint finishes are earned by playing.Classic or modern rules
The fights run on OpenOMF's faithful recreation of the original game. On top of that, the remake adds a three-stock super meter, EX special moves, supers, parries, throw techs and counter hits. Each one can be turned off in GAMEPLAY if you want the 1994 rules. The computer opponent has seven difficulty levels, from PUNCHING BAG to ULTIMATE, and game speed has eleven settings.Controls and extras
Play with a keyboard or a gamepad, with Xbox, PlayStation and Steam Deck button prompts and fully remappable controls. MODERN controls add a one-button SPECIAL. MOVE LIST plays every special move on a live robot as you browse it. EXTRAS has the original screens beside their HD remasters, a music player for the remastered soundtrack, every arcade ending, and your fight stats.Thank you, OpenOMF
This remake stands on the shoulders of OpenOMF, and we want to say that as loudly as we can.

Since 2013, the OpenOMF team has reverse-engineered One Must Fall 2097 and rebuilt it as free, open-source software, so the community could keep playing the game it loves on modern computers. Every fight in this remake runs on their code. The moves, the damage, the timing and the computer opponent all come straight from OpenOMF, the menus around the fight are ported from their work, and our online play's rollback netcode follows their design. We built the remaster on top. They built the game underneath it.

Thank you to everyone who has ever contributed to OpenOMF, especially katajakasa, Vagabond, Nopey, mrannanj, animehunter and LegendaryBlueShirt, and to every developer, tester and bug reporter who put in the hours. And thank you to the whole One Must Fall community: the fans who kept fighting, modding, sharing and talking about this game for more than thirty years. You are the reason it is still here, and this remake is a love letter to you.Thank you, Rob Elam
One Must Fall 2097 is Rob Elam's game. He designed it, programmed it, drew it and animated it, and the original manual calls him "the dude who does everything". Every robot, arena and move in this remake begins with his work, and none of it would exist without him. Thank you, Rob.

Thank you to the team who made it with him at Diversions Entertainment: Ryan Elam (game design, sound effects, low-level code and the original manual), Josh Jensen (the sound system) and Kenny Chou of Renaissance (the music, remastered here, which you hear in every fight). Thank you to the original playtesters, John Gary, Mackey McCandlish, Hans Watson, Stephen Caudill, Steven Slawin and the Epic beta-testing team, and to the Elam family, whom the original credits thank as well.

Thank you to Diversions Entertainment for releasing One Must Fall 2097 as freeware in 1999, which is what makes a free remake like this possible, and to Epic MegaGames for publishing it in 1994. And thank you to Epic Games for Unreal Engine.

Unreal port by LineCrush Games.

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プレイヤー推移

データ蓄積中 24時間平均

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2件以上で集計 直近7日

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ジャンル・機能

機能カテゴリ

Remote Play Togetherゲームパッド推奨ファミリーシェアリング共有/分割画面共有/分割画面でのPvP部分的コントローラサポート

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基本情報

発売日
近日登場
価格
無料
価格区分
無料
開発元
LineCrush Games
販売元
LineCrush Games
対応OS
Windows
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
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