GAME DETAIL
By The Sea : Pilgrimage of the Colorless
Walk through Claude Monet's paintings as a Great War veteran carrying his wife's ashes to the sea. Stop, look closer, and paint color back into the world he lost. A quiet, wordless pilgrimage where stillness is rewarded.
このゲームについて
Steamの詳しい説明を読む
Walk inside Monet's paintings
By The Sea is a quiet walking game set inside the paintings of Claude Monet. Cliffs, wheat fields, bridges and cathedrals drift gently around you, brushstrokes and all. There is no rush here. Every time you stop, the blur lifts, the world comes into focus, and memories he had buried begin to glow in the scenery.
This is not a game about finishing fast. It is a game that rewards you for staying still.
Story
A soldier comes home from the Great War and finds that the color has drained out of him. His wife is gone. Carrying her ashes, he sets out on one last pilgrimage to scatter them at the sea.
From the house on the cliff, past the place they first met, the home they built, the bridge they once crossed and the harbor he left behind, all the way to the shore, across six chapters he slowly wins back the colors he lost. Recovery does not come in a straight line. Some memories return his color; others take it away again.
How you help him
Stop and look. Stand still and the camera pulls back, the haze clears and the landscape comes alive. Only then can you help him.
The magnifying glass. Look closely into the scenery to uncover memories hidden inside it. Each one returns a little of his color.
The brush. Paint over what blocks his way, from rocks and fences to storms of trauma, and the path opens.
Features
Over a hundred of Monet's paintings, brought into gentle motion as living backgrounds
A wordless story told through memory, light and color, with no dialogue and no tutorial text
Color as the story itself: his color rises with every happy memory and falls when the war returns
Six chapters and an epilogue, about 30 minutes long, made to be played in one sitting
Free Walking mode unlocked after you finish, to wander the paintings at your own pace
Full controller support
A note from the developer
Monet spent his life standing in the same places, watching the light change. With this game I wanted to share the comfort that comes from pausing. I hope you walk through these landscapes, and every now and then, stop for a while and stay with him on this journey.
Contains themes of war, death and grief.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。