GAME DETAIL
Go Together
A quiet place to enjoy Go. Share a board locally or online, play against three computer opponents, or take part in a seasonal AI ladder. Find your own setting, take your time, and enjoy the next move.
このゲームについて
Steamの詳しい説明を読む
I wanted to make Go Together feel like sitting down across from another person and giving each other a little time. A board, a few stones, and room to think. Whether you are learning Go or returning to it, I hope you find somewhere here you enjoy spending time.
Share a board
Play together on one device or meet across a board online through Steam. Invite a friend, host a public game, or browse open games. Choose a 9 × 9, 13 × 13 or 19 × 19 board, from a smaller game to a full-sized match.
Find your own opponent
For solo play, choose between my own built-in opponent, KataGo and a C# adaptation of Michi. Each takes a different approach to Go, with its own adjustable settings and explanations. All three run locally on your computer.
Return for another season
The seasonal AI ladder gives everyone the same opponent and match settings to play against. Collect wins and compare your progress on the Steam leaderboard, with global and friends views. The standings count wins against the season’s computer opponent; they do not give you a kyu or dan rank.
Make yourself comfortable
Choose from quiet indoor settings, ricefields, forest paths and a fireside, including day and night environments. Pick your board, stones and hand appearance, adjust the camera, and choose between three interface styles. Music and environmental sounds accompany play, with a music player for choosing what to listen to.
Take your first steps
An introductory tutorial covers placing stones, liberties and capturing, with a separate practice mode for trying things out. Provisional stone placement lets you check your move before confirming it, and feedback helps explain illegal placements. Mouse, keyboard and gamepad controls are included.
There is also a small gallery of historical Go artwork to explore between games.
I am continuing to refine Go Together during Early Access. Feedback on the board, online play, computer opponents and the little things that make a game comfortable to return to will help me decide what to work on next.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 10/31 00:41 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/31 00:56 | 3人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年10月31日 00:41(6時間前) |
| 24時間ピーク | データ蓄積中 | 初回観測済み・直近7日 1件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年10月31日 00:56(6時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。