GAME DETAIL
Last Thaw
Low-poly hardcore zombie survival where the cold is as deadly as the dead. Scavenge a 3.3 km map, build and barricade a base, hunt, drive, and hold out through the seasons, alone or in co-op with up to 8. No health bar: read your body.
このゲームについて
Steamの詳しい説明を読む
LAST THAW is a low-poly, hardcore survival game about getting through one more night. The dead walk the roads of a quiet northern region, the season is turning, and everything you need (food, warmth, a roof, a way out) has to be found, built or taken.
There is no health bar. You learn how you are doing the way a person would: by how you feel, how you move, and what the screen does when you are freezing, starving or bleeding.
Hunger, thirst, stamina, body temperature and wetness. Soaked clothes in a blizzard kill as surely as a bite.
Fever, food poisoning, bleeding, infection and broken bones you splint to keep walking.
Visible, layered clothing that tears, gets wet and can be sewn. You start in your underwear.
Cook, boil water, bandage, find medicine. Desperate? Strange meat will keep you alive, and make you sick.
Houses, shops, a clinic, a police station, a motel, a factory and military sites, with restocking containers.
Melee weapons with durability and blocking, a bow with real arrows, and a large arsenal of pistols, revolvers, shotguns, rifles and SMGs with attachments. Heavy weapons (RPG launcher, mortar) are rare finds.
Noise matters: the dead hear gunshots, engines and generators, and screamers call the rest.
Skin a zombie and wear its hide: the dead ignore you until you run or strike.
Man the mounted machine guns in the sandbag nests at the Military Base and Fort Aldren, or build your own at your base.
Zoned loot events with a boss, an area to clear and a crate scaled to how much you did.
Snap-together building in wood and scrap metal: foundations, walls, doors, windows, floors, stairs, ladders, roofs, extra storeys.
Padlocks and keys, barricades for existing houses, generators and lamps, planters, furniture.
House plots: deed items for placeable cabins, bungalows and houses.
The dead batter doors and walls and find their way inside.
Deer and hares, wolf packs at night, bears in the hills. Fish lakes, rivers and the sea. Plant crops before the frost.
Tame a stray dog (or an escaped serval) by feeding it; it fights beside you.
Cars, vans, trucks and a dirt bike with fuel, batteries, tyres, burnouts and real crash damage: panels crumple, doors and wheels come off, and you strip, repair and upgrade parts.
Military vehicles at the Military Base: a field car, a 6x6 cargo truck, an articulated troop carrier with a ramp you lower from the cab, and a tank.
Swim lakes and the sound. Helicopters, boats and a plane.
A 3.3 km map: Kellford, Mirror Lake, Saltmarsh and its lighthouse, Brackwater and the dam, the Greywall range, the quarry and railway, plus the new land with the city of Calder, an airport and a Military Base. Parts of the new land will keep filling in during Early Access.
Four seasons, snow, a freezing lake, a day and night cycle and several weather types.
Nights are the dangerous part. Hordes roam, and raiders hold camps.
Full controller support: button prompts that switch to your controller, an on-screen keyboard and a controller layout screen. Or mouse and keyboard with rebindable keys.
Difficulty from Peaceful (no zombies) up, UI scale, subtitles, field of view, camera shake on or off.
Online co-op for up to 8 players via Steam invites or IP, optional PvP, shared bases and keys, group sleep, proximity voice and walkie-talkies.
Host-run world; friends see exactly what you wear.
Planned for Early Access updates. The order may change as we test.
Survival and tactics: bigger, slower hordes; sneaking that really keeps you hidden; sound grenades that pull the dead away (the military dead ignore them); energy bars and drinks; loot that refills every four in-game days; looting that highlights what you look at and never reaches through walls.
Deeper gear: clothing with its own pockets, a sewing kit to stitch two backpacks into a bigger one, and military armour.
Buddies and pets: recruit survivors who follow you or guard your base, and dress and arm them yourself. Lures and bait for taming wild animals.
Farming through the seasons: crops that grow in stages, and only in the right seasons.
Character creation: your name and look, a thin or heavy build, and five professions with their own starting kits.
Bigger multiplayer: dedicated servers and a server list.
Performance: longer view distances for trees and buildings, faster loading, and an on-screen FPS counter.
Sound: gusting wind, birdsong in the countryside, and howling blizzards.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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