GAME DETAIL
Object №9
Build a modular 3×3 spacecraft, combine bizarre Soviet-retrofuturist technology, and watch your creation fight automatically. Adapt your build across a run, merge modules into stronger versions, and battle other players’ saved ships in asynchronous PvP.
このゲームについて
Steamの詳しい説明を読む
Object №9 is an autobattler set in a world of Soviet retrofuturism, where you assemble an experimental modular spacecraft and find out whether your engineering decisions were brilliant, catastrophic, or somehow both at once.
Your job isn't to press buttons faster than your opponent. It's to build a machine that actually works.
Buy weapons, defensive equipment, and support systems. Install them on your ship's 3×3 modular grid and merge three identical modules into a more powerful version.
Every module's position matters. Your equipment can boost neighboring systems, operate in specific directions, speed each other up, or turn a seemingly harmless component into the foundation of a downright indecent combo.
Mix different technology branches or build your ship around a single specialization.
Set your enemies ablaze with unstable plasma, stack corrosion effects, generate shields and repair networks, unleash cascades of electrical discharges, and trigger chains of additional activations.
You have an entire arsenal of experimental systems at your disposal, all of which have probably passed safety inspections.
Probably.
Once the battle begins, both ships fight automatically. Victory isn't about reaction speed — it's about how well your installed systems work together.
Study the results and battle replays, rebuild your ship, and prepare for the next test. Secure 10 victories before suffering 5 defeats to complete the testing program.
In asynchronous PvP battles, you'll face ships assembled by other players. Someone else's build becomes your next experimental test subject.
The equipment is serious. The documentation is serious. The engineers? We're not so sure.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。