GAME DETAIL
Palimpsest: Where Magic Remembers
A hand-painted magical sky-world full of fantasy and adventure. Relive the memories in its ruins, befriend the fantastic beasts you are forced to fight, and decide the future of magic.
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Ysmere is a world of islands floating above an endless sea of cloud, where magic is as ordinary as breathing and a ringed planet hangs over the horizon at eternal dusk. Every child is taught to bow to it. Somewhere above, the Gilded Seven hold court: seven kings who have ruled for nine hundred years.
You are Aren. You wake in the flowers of a tiny, forgotten island with no memory of your own, and a gift no one else has: you can feel the magic left behind in old places, step inside those memories, and learn from them.
There are no experience points in PALIMPSEST. Your power comes from places. Touch an Imprint, the fingerprint great magic leaves behind, and the world washes into ink and paper while the past replays around you. When it ends, your hands know how it was done.
Masked beasts roam the wild. The towns call them Hollows, and every home keeps a lamp against the dark. They charge the crowds and lunge at anyone whose hands glow with magic. You meet them in meadows, on bridges of light, and high above the cloud sea.
Twelve beast companions (Kin) to find along the way.
Ride them: gallop on the Lanternhart, swim up waterfalls into the sea that hangs over Tidemere, walk walls on the Helixhorn.
Wings in the dusk: some Kin leave the ground entirely, and the sky becomes another road.
The clouds are open. Fight drained skyrays between the islands, leap from one great beast to another, and duel where the cloud sea falls away.
What will you do with it?
Every Imprint you take stays with you. Which memories you follow, which Kin you trust, and how you cross the sky are yours to decide.
PALIMPSEST is a third-person action-adventure with a deep story, a painterly aesthetic, and loads of magic, made with Godot Engine by a solo developer.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 11/02 08:27 | 20人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 20人 | 最終観測:2026年11月2日 08:27(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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機能カテゴリ
注目ポイント
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