GAME DETAIL
Deadhand
You can't steer. Write your whole plan, press run, and watch it play out. Then the level changes after you commit, so a plan with no slack fails. 81 puzzles, a new daily puzzle with a leaderboard, and every winning plan can be replayed.
このゲームについて
Steamの詳しい説明を読む
You can't steer. And the level changes after you commit.
DEADHAND is a puzzle game about planning for things you can't see coming.
Every level is a small grid. Before anything moves, you queue up every instruction: step left, step right, climb, descend, leap, hop, drop, wait, push a crate, flip a switch, turn, hold. Then you press run, and the plan plays out without you. The runner does exactly what you wrote, one instruction at a time.
Here is the catch. After you commit, the level changes. The game tells you how many changes are coming and what kind they are (timing, layout or state). It never tells you which object will change. A plan that works on paper but has no slack will fail.
You get one interrupt per attempt. It stops a run so you can rewrite the rest of the plan, and it costs you score.
How it plays
Plan first. Nothing moves until you press run.
Plan with room to spare. A tight plan is a fragile plan.
Fail, replan, try again. Each attempt faces its own changes.
Earn up to three medals on every level: at or under par, first try, and no interrupt.
Stages that bend the rules
In stage 7 the floor is cracked: a cracked tile falls one tick after you step off it, and it never comes back. In stage 8 two runners share one queue, and both have to get out. The final level, ALL HANDS, puts everything together.
The daily puzzle
A new puzzle every day, the same for every player. You get three attempts, and each attempt faces different changes. Your score goes to the Steam leaderboard (global, friends, or around your own rank). Choose any entry and WATCH to replay that player's winning plan, with the changes that attempt faced.
Features
81 puzzles across 8 stages and a final level
Every level is checked by a solver to be winnable under every change it can announce
A new generated daily puzzle with three attempts, Steam leaderboards, and WATCH to replay anyone's winning plan
21 Steam achievements
Steam Cloud saves
Keyboard, mouse and touch controls
Plays fine without an internet connection; the leaderboards and achievements catch up when Steam is available
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。