GAME DETAIL
Electroknight
A physics-based action RPG. Explore a gloomy medieval world of robots, fight in tournaments, break rivals apart plate by plate, upgrade your body and buy back your own core.
このゲームについて
Steamの詳しい説明を読む
Demo coming to Steam Next Fest, February 2027.
Electroknight is a physics-based Action RPG set in a medieval world of robots.
You make your living on the tournament circuit, spending your winnings on armour, spare parts, and repairs.
Your body is second-hand. Your core still belongs to the dealer who switched you on.
Features
Physics-based melee in third person. Sword, axe, mace, morning star, greataxe and spear, each with its own weight.
Locational damage. Armour plates come off where they are hit. Limbs can be cut off, yours included.
Modular body. Replace broken parts with used ones. Armour in three weights and three grades, worn piece by piece.
Living world. Rival fighters have careers of their own. Caravans and bandits travel the roads between towns.
You used to be a fencing school’s training automaton. The students practised their strikes on you.
Then the school closed, and you were sold to a junk dealer. Your core still worked. He fitted it into the cheapest body he had and offered to sell it back to you for 700 coppers. No interest, no deadline. He didn’t say how long the body would last.
Combat is driven by physics. A blow can knock armour loose, buckle the frame beneath it, or tear off a limb.
The weight of your weapon, the angle of the strike, and the armour it meets shape each exchange.
Your opponents have careers of their own. They enter tournaments, change equipment, retire, or end up as scrap. You’ll meet some of them again. They remember previous fights.
Caravans, toll gates, and bandits share the roads. Trade what you carry, find work, or head to another town for a tournament. Choose your route and decide what you can afford. Repairs and new weapons come out of the same purse as your freedom.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。