GAME DETAIL
TwitchyKitchen
EVERYONE'S LOSING IT! Cook, serve and rebuild your restaurant while chefs and customers alike have uncontrollable outbursts. Up to 4 players, local or online. Full Twitch Meter? Your chef throws, spins or sprints off. Turn chaos into combos and don't give a damn what the angry customers think.
このゲームについて
Steamの詳しい説明を読む
Twitchy Kitchen is a co-op roguelite restaurant game for 1 to 4 chefs. By day you cook and serve, in the evening you rebuild. And every chef carries a twitch meter: stress fills it, and when it is full, something happens that nobody can control. A plate flies across the room. A chef spins into a pirouette. Someone sprints straight into the fryer line.
Good teams do not fight the twitches. They build around them. Put a counter where the throws land, keep the walkways open for pirouettes, and when a flying tomato drops right into the soup pot, you get a combo, bonus cash and a shower of confetti.
Prep: lay out ingredients and agree on who does what.
Service: guests arrive in groups, order, wait and pay at the table. Chop, cook, fry, bake, plate, serve, clear and wash up.
Evening: no timer. Spend your earnings at the wholesale market next door, carry new stations into the kitchen, rotate and rearrange everything together.
Card vote: every few days the team votes on a card: a new dish, a new twitch modifier, an advantage or a nastier kind of guest.
Runs are endless. How many days can you keep the restaurant open?
Throw, pirouette, shout, sprint, drop and double grab: every twitch is loud, cartoonish and readable.
Lucky accidents pay off: an item that lands on the right station or guest triggers a combo.
Calm a stressed teammate down with a high five.
Card modifiers bend the rules, from longer throws to caffeinated chefs.
Unhappy guests get louder, and their noise makes your chefs twitch faster. From day 4 the angriest ones pull out a cake cannon, a stink bomb or worse, and fire jumps from station to station until someone grabs the extinguisher. The critic pays well and forgives nothing, the glutton keeps ordering until he is full, and whoever storms out runs straight to the newspaper stand across the street. Catch him before the bad headline ends your run.
All of it is pure slapstick: no blood, nobody gets really hurt. A family mode swaps the flamethrower for a confetti cannon.
Buy stations at the wholesale market and upgrade them at the workbench in the yard.
Conveyor belts, grabbers, combiners, plate dispensers and a dishwasher let you automate whole lines.
Random restaurant layouts per seed, so no run starts the same way.
Spring, summer, autumn and winter, sun, rain, thunder and snow, and late shifts deep into the night.
Local co-op: up to 4 players on one screen with any mix of gamepads and two keyboard halves.
Online co-op: up to 4 players, also mixed with couch players on each side.
Solo: run the whole restaurant on your own.
Full controller support with Xbox, PlayStation and Nintendo button prompts and rumble.
Everyone starts in the staff spa: jump into the pool to join, then clock in together to open the restaurant.
"Show me how": a demo chef cooks each recipe once in front of you, step by step.
Connect your Twitch channel and your chat joins the game: viewers line up as named guests at your tables, wish for dishes, vote on the next card and can trigger twitches on your chefs. Cooldowns, limits and a subscriber-only option keep it fun instead of mean. No login required, the game only reads the chat.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。