GAME DETAIL
The Devil's Coming - RUN!
Lead a demon army against a world of heroes. Explore a randomized world map, seize resources, and combine monsters to build your legion. Mix roguelike strategy with real-time army battles, commanding your troops and using hero skills to turn the tide.
このゲームについて
Steamの詳しい説明を読む
See the Battlefield from Every Angle
Explore a pixel-art battlefield with a freely rotating camera. Get closer to the clash or turn the view to scout the terrain, and watch demons and heroes fight from your favorite angle.
Take Your Army into the Unknown
Choose a route and set out with your army. Explore locations, encounter events, and decide how to handle what you find. You never quite know what waits down the next path.
Command Your Demons: Flank or Charge
Build your own demon army and give the orders to move, attack, and retreat. Circle around an engaged enemy or gather your forces for a head-on assault. Your decisions still matter after the armies clash.
Cast the Skill That Turns the Battle
While your troops fight on the front line, look for your moment to act. Aim your hero's skills at clustered enemies and help your army break through. One well-timed ability could turn the fight around.
Follow a Recipe—or Experiment
Bring back materials from your adventures and follow the recipes you find, or mix ingredients and adjust the amounts to see what you discover. Unlock new mercenaries and give your demon army more options.
Current Content and Development Plans
What is in the current development build?
The current build includes one world map and one playable hero. You can explore events, command your army in battle, cast hero skills, and use material synthesis to unlock mercenaries.
What would I like to add next?
I am developing this game on my own. My first priority is to refine the current map, battles, and controls. From there, I plan to expand toward three world maps and three to four heroes. I would also like to add a custom battle mode, where you can combine different units and heroes and try out your own army tactics.
These are my current development goals. The scope and order may change as development progresses and I hear from players. I will keep sharing updates so you can see how the game is coming along.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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