GAME DETAIL
TRAPPIST-1
A hard sci-fi colony strategy game set in the real TRAPPIST-1 system. Mine, manufacture and build across hex-mapped planets, plan cargo runs on true orbital trajectories, and scan for rival expeditions hiding in the dark. No fleet battles. In space, physics is your weapon.
このゲームについて
Steamの詳しい説明を読む
Forty light-years from Earth, seven rocky worlds circle a dim red star.
You are the first expedition to reach it. Or so you think.
TRAPPIST-1 is a hard-science strategy game about settling a real-life star system, TRAPPIST-1. Build industry on the surface, move cargo between worlds on real orbital trajectories, survive the harsh worlds of the system, and stay ahead of rival expeditions.
Two games, one economy
On the ground, you lay out mines, factories, depots and launch sites across hex-mapped planets, linked by road, rail and maglev. In orbit, you plan the transfers that carry what you build where it is needed. Neither half works without the other: a spacecraft is only as good as the supply chain behind it, and a colony is only as good as the launch windows it can reach.
Real orbits, real choices
The planets orbit as they do according to real-world observations, and every transfer obeys orbital mechanics. You don't need to do the math yourself, but for each journey the orbital planner offers three routes: efficient, balanced or fast. As in real-life space missions, you choose what to spend, fuel or time.
A system to discover
What you know is what you have scanned, from orbit or with teams on the ground. Other expeditions may be out there, and they can hide, watch and wait just as you can. Your first decision carries weight: commit to a landing site and start building now, or spend precious time surveying the perfect starting location. A colony with no raw materials dies on the vine.
Space is the enemy
TRAPPIST-1 is hard sci-fi. No alien fleets, no space battles. The danger is the star's flares, the cold, the distance, and a colony that runs out of life support. Rivalries are fought with drone swarms, kinetic impactors and countermeasures, not battleships.
Key features
Colonize seven worlds based on the real TRAPPIST-1 star system
Surface industry and orbital logistics form a single connected economy
A different system every playthrough: planetary properties, resources and the presence of microbial life all vary
Scanning, stealth and incomplete information make concealment and exploration matter
Public order and colony ethics that shape how much your people produce
Single-player against the elements, or against rival AI expeditions,
A goal to take humanity beyond: Assemble an interstellar mission to the next star
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/17 06:12 | 3人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年10月17日 06:12(11日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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