GAME DETAIL
The Last Shop Before Kingsfall
Run the last shop on the road to Kingsfall in this cozy first-person medieval shop sim. Stock your shelves, set your prices and outfit the heroes who pass through. They have names. Out there, they can die for good. What you sell them decides who comes back.
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The last shop before the road gets dangerous
Hearthstep is a handful of houses, a well and one shop: yours. Every hero heading for Kingsfall walks past your door, and what they carry when they leave is whatever you sold them.
The Last Shop Before Kingsfall is a first-person shop sim in a low poly medieval fantasy town. Order your wares, put them on the shelves by hand, name your price and ring up each sale at the counter. Then close up, sleep, and find out at dawn who made it home.
Run the shop your way
Stock by hand. Swords, axes, bows, shields, armor, helms, potions and charms: more than a hundred wares, each one placed on a rack, table, stand or showcase by you.
Set every price. Buy at wholesale, sell for what the town will bear, and haggle with the customers who think you are asking too much.
Watch the door. Not everyone who comes in means to pay.
Furnish and grow. Buy furniture from the carpenter, add rooms from the builder's plans, and hire help when one pair of hands is no longer enough.
Heroes with names
The adventurers who shop with you are not faceless customers. They have names, trades and a guild rank, and they come back, if they come back at all. Send them out well equipped and they return with stories, coin and the occasional relic. Send them out badly equipped and their name goes on a plaque in the memorial tower. Death is permanent.
A town that grows with you
Earn the crown's notice and a royal decree arrives. Hearthstep grows from a hamlet into a walled town: an inn where you can listen to rumours and lose your takings at dice, a smithy that forges relics, a marketplace, a shrine, and neighbours with requests of their own.
Wares you cannot simply order
The order book is only the start. Some wares are earned by mastering a trade, some are taught by townsfolk in return for a favour, some are left lying where only a curious shopkeeper would look, and a few come back from expeditions as relics that must be forged before they can be sold.
Features
First-person shopkeeping: stock, price, sell and haggle
Named heroes who can die for good, and a memorial that remembers them
A medieval town that grows in stages by royal decree
Furniture, shop rooms and a hired clerk
Townsfolk tasks, hidden finds and secret wares
A cozy tycoon with something real at stake
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/17 09:06 | 2人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年10月17日 09:06(11日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。