GAME DETAIL
Rice & Ink: Family Chronicle
A clan simulation of the real Jiangnan, 1500–1839: the late Ming, the Qing conquest, laws and dress by the edicts of the year. Lead not a hero but a family: land, exams and office, shops, weddings and funerals, lineage feuds, bandits on the roads. The house must endure.
このゲームについて
Steamの詳しい説明を読む
Not an invented age — the real one. Jiangnan, 1500–1839. The late Ming, then the Qing conquest of 1644–1645, when men are ordered to shave the forehead and wear the queue. Laws, sentences, dress, hats and fabrics follow the edicts of their year. Exam quotas follow the real dates. Funerals follow the Family Rituals. Houses follow studies of Jiangnan dwellings; figures and working poses are checked against period scrolls and albums (Prosperous Suzhou, Tiangong Kaiwu, Pictures of Tilling and Weaving). Start in 1500 or later — history plays out without you until your chosen year.
耕读传家 — “farm and study, and the house goes on.” You lead not one person but an entire household: the head and his wife, sons and daughters-in-law, servants and retainers. People age and die, the house passes to an heir, and the world keeps living without you — thousands of households across the county plant rice, sit the exams, rise and go bankrupt.
The land. Rice month by month: ploughing, transplanting, treadle-pump irrigation, reaping, threshing. Good years and failed harvests, tenancy, taxes in grain and silver.
Exams and office. The scholar's path is played, not rolled: interpreting the theme, the policy essay, the eight-legged essay, the poem, the fair copy, the palace examination. A degree brings face and office — and with office come evaluations, letters from the yamen, taxes, lawsuits and disasters.
Business. Shops, mills and weaving workshops: profits, managers who skim, ventures far from home.
The lineage. An ancestral hall, a lineage fund, marriages and alliances, funerals and mourning. A feud with the neighbouring lineage can end in a brawl at the graves — and a captive kneeling in your courtyard.
Roads and combat. Travel the county on foot or by sedan chair, meet strangers on the road, run into bandits. Combat is real-time: your retinue, armed servants, directional strikes and blocks.
The yamen. Trials and sentences under Ming and Qing law, neighbours' lawsuits, informants and bribes.
A living courtyard. Your estate grows after real Jiangnan houses: halls, wings, a study, an archery range. Its people work, study, shoot arrows, carry babies on their backs and bury their elders. Drawn in ink, in the spirit of the scrolls.
Languages: English, Russian, Simplified Chinese.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/17 11:39 | 1人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年10月17日 11:39(9時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。