GAME DETAIL
Pinwick
Every haunted house was built by someone. You build yours one room at a time: saw, glue, velvet, patience, a photograph of everything you finish. Each room is perfect when you latch the glass at night. Some mornings, there are improvements.
このゲームについて
Steamの詳しい説明を読む
Every haunted house was built by someone.
You keep a small workshop at the back of your house, and in it you make rooms. Clients write to you; you never meet them. The letters are courteous and exact. A bedroom as it stood in the spring of 1974. A parlor copied from a photograph with water damage across one corner. A nursery, with the ceiling a little higher than a nursery would need.
You make what is asked. It is good work, and you are careful about it.
The work
Furniture begins as lumber and cloth on your bench. You cut the frames and glue the joints and upholster the seats, holding your breath over the small parts, and when a piece is finished it goes into the room, and the room, little by little, becomes somebody's. The walls are papered from a library of 50+ materials, velvets and oaks and florals, and among them is a particular green that one client remembered from somewhere and asked for twice.
The photographs
When a room is done, you photograph it. This is ordinary practice among miniaturists, a record of the work, and you are more thorough about it than most: every object, from every angle, with the date written on the back. The photographs go into a drawer. The drawer is the only other witness you have.
From the workshop logbook
Mar. 4 - Room six delivered. Payment enclosed, with a note of thanks.
Mar. 9 - Began room seven. The green again.
Mar. 11 - Light in room seven found turned on. Checked the wiring. There is no wiring.
Mar. 12 - Photograph of room seven no longer agrees with room seven.
Mar. 16 - Letter from the client, thanking me for the alterations. I have made no alterations.
Mar. 17 -
From an estate-sale catalogue, 1994
Lot 34 - Roombox, walnut and glass, maker unknown. Interior complete and of unusual quality. Eleventh of a numbered series; the others not located. Some staining to the textiles. Key present, lock sound. Sold as found.
The rabbit
You never made a rabbit.
Terms
All furniture made by hand, on the premises
50+ materials kept in stock; particular requests accommodated
Every finished room photographed, dated, and filed
Older pieces cleaned and repaired, with discretion
Correspondence answered in the order it arrives
The workshop is taking new clients. Wishlist Pinwick, and a letter will find you.
No AI was used in creation of the trailer.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。