GAME DETAIL
Gold Below
A pixel-art loot roguelike. Start every run with junk gear, buy and merge pieces into rarer ones, stack a set until the numbers get silly, then fight thirty floors down to the dragon at the bottom. Everyone who dies leaves their gold to his hoard.
このゲームについて
Steamの詳しい説明を読む
Gold Below is a turn-based loot roguelike in pixel art. Each run starts with junk gear and a little gold. You buy pieces, merge two of the same into a rarer one, and stack one set until the numbers get silly. Then something twenty floors down hits harder than you planned for.
The descent
Thirty floors in three depths: the Gilt Cellars, the Drowned Reliquary and the Hoard Heart. After each floor there's a room, usually a merchant, sometimes a chest, a shrine or a forge. One chest in four has teeth. A boss waits at the end of each depth: one of three at floor 10, one of three at floor 20, and Avarax, the dragon, at the bottom.
How a fight works
Every enemy shows what it will do on its next turn. Between turns you can shop, swap gear and merge. Then you ATTACK, GUARD or cast your hero's skill. When attacking would get you killed and guarding wouldn't, GUARD lights up gold. Auto plays the easy turns for you and hands control back when things get dangerous.
Loot
22 gear sets, each with bonuses at 2, 3 and 5 pieces, and 20 combos between pairs of sets
7 rarities, from Common up to Gilded, and the only way to Gilded is merging two Mythics
Etchings you can move from one piece to another
Seven heroes, each with their own skill and passive
The Dragon's Hoard
Every player who dies leaves their gold to the dragon at the bottom, in one pile that grows on everyone's title screen. Once a month, the first player to win a Season Descent takes all of it.
Every day
The Daily Descent gives everyone the same dungeon for a day, with a board to see how far the others got. Past the last boss there's endless mode and the Greed ladder.
Runs save as you play. The game works offline; the Dragon's Hoard, the Daily board and Season Descents need a connection.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。