GAME DETAIL
Flying Disc League
The ultimate frisbee simulator. Competitive online multiplayer from 2v2 to 7v7: pick the throw, set the power, release it and the disc flies like it does in real life. Hit the open pass, fake out your defender, lay out for the catch. Play with friends, against rivals, or train vs bots.
このゲームについて
Steamの詳しい説明を読む
Flying Disc League is ultimate frisbee as a competitive online multiplayer game: 2v2 up to full 7v7, on dedicated servers, against real players, at Pavilion Gardens on the seafront.
You take control of one player on the field for the whole point. Cut to get open, read the flight to make the catch, then pick your throw and watch the disc fly just as it would in real life. Nothing is scripted, and nothing is completed for you (unless you want it to be).
Realistic throws
With one simple click-and-drag method, your selected throw can be released with any angle or power you want, and it flies like a real 175g disc. Line it up and a ribbon traces its flight before you let go, so you can see the curve of an inside-out backhand or the drop of a hammer, and once it's away a trail follows the disc through the air. Backhands, flicks, hammers, blades: throw them where you like, or fake to get the defence to bite. Put it where your teammate wants it, or lead them out to space.
A real team game
Every goal needs a thrower and a catcher, and ultimate frisbee is won through teamwork. Every point is full of challenges:
Throwing: take the open pass, hit the deep shot, throw to space
Catching: read the flight, box out the defenders, lay out full-length if you need to
Cutting: fake out your defender, use your speed, give-and-go
Defending: get a point block, win your matchup, read the game
Call a timeout to vote on your offence / defence, but nothing is scripted: you control your every move.
Movement first
Movement, laying out and netcode have been our priorities from day one. Cutting, changing direction and laying out full-length for the disc are built to feel tight and responsive, and the game is made for online play, so a layout catch against real players feels as good as one against the bots.
Play your way
Auto-aim in casual play, with green/yellow/red targeting hints
Bots that play like a team, from beginner to expert, and fill any open spot
Take control of whoever has the disc, automatically or at the press of a button, or play as one character all game
A tutorial that teaches the throws and the catches
Team up with friends against other players or against the bots
Controller or keyboard
Full controller support with a scheme built around the throw itself: squeeze the trigger to grip and release to throw, while the buttons pick the throw and its power and the sticks control the aim and curve. Mouse and keyboard players can bind the 10 base throws to their own keys, or keep it simple with click, drag and release.
Every catch counts
Your career stats live in the Account tab, and our website has a league table of everyone who has thrown and caught a pass: games, wins, goals, assists, blocks, completions, turnovers and hockey assists.
Made by ultimate players
Made by a player with decades of experience, Flying Disc League is ultimate as we know it, online.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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