GAME DETAIL
Doomsday: M.A.D.
Nuclear strategy on a living planet. Nations are born, build their towns, economies and railways, trade, rebel and go to war, century after century, all the way to nuclear fire. Watch the world live, or take control of one nation.
このゲームについて
Steamの詳しい説明を読む
Mutually Assured Destruction
Doomsday: M.A.D. is a nuclear strategy game on a living planet. Nations are born on untouched land and write their own history: their towns grow, their economies and railways take shape, their rulers come and go, and their wars sometimes end in nuclear fire. Watch this world live, play god, or take control of one nation.
The Living World
Two to eight nations, each with its own name, tongue, regime and ruler. Towns grow district by district, ministers govern, farms, sawmills, mines, oil wells and uranium mines work real deposits, and railways and shipping lines carry food, wood, ore, oil and uranium.
Nations trade, ally, sign pacts and disarmament accords, go through coups, revolutions and secessions, and fight real wars with fronts, trenches, supply lines and landings, through the industrial, atomic and orbital eras. A Chronicle tells everything that happened.
Your turn
Take control of a nation: build, lay your railway, settle colonies, set your taxes, negotiate peace and disarmament, lead your war.
Play god: volcanoes, tsunamis, meteor showers, uprisings and weapons on demand.
Save your world and come back to it centuries later.
Make your own maps: relief, water, forests, biomes, resources, nations and towns.
Destruction you can read
16 weapons, from rocket salvos and MIRVs to the Tsar Bomba, an orbital beam, antimatter and a black hole
Volumetric mushroom clouds and blast fronts that knock buildings over and stop against the mountains
Craters that cut railways and roads, burning districts, flattened forests, sinking ships
The bomb leaves dead land and a nuclear winter
Economy and logistics
Steelworks, refineries and arms factories turn what the land gives into what a war needs. A nation that holds its production chain pays half price for its weapons. Blow up a bridge or sink a tanker and the goods are lost.
For a shorter game
War Mode: a crisis that builds from DEFCON 5 to DEFCON 1, each level clearing more weapons. Raise battalions, build tanks and artillery, send fighters, bombers and drones, launch your fleet. Or watch two AIs fight it out.
The Duel: two nations, a headquarters, silos and defences each. Saturate their defences, then send the heavy warheads.
Maps and sound
Nine procedural map types, from a small island to a 131 km supercontinent. Real recorded sounds, air-raid sirens, blasts that arrive at the speed of sound, and music that follows the tension.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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