GAME DETAIL
Gridlock Groove
Pick any song off your computer and Gridlock Groove builds a rhythm game out of it. Glowing blocks wind around a grid, and you tap when they hit the marked cells. Choose your own colors, tweak the difficulty, and play whatever you’re in the mood for.
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Steamの詳しい説明を読む
Disclaimer: This app is CURRENTLY utilising "vibe coding", however this will be phased out entirely before anyone ever has to pay for Gridlock Groove. The current plan is to use vibe coding to progress the base of the game, test user request and streamline the development process as I am only 1 person. Once the community and myself agrees the game is ready for v1.0 development, ALL AI code, images, or otherwise a non-human created asset will not be in Gridlock Groove. Until v1.0, this game will remain free for all. Once v1.0 comes out, i plan on making it $1.99, maybe cheaper. Thank you for reading this and understanding.
Welcome to Gridlock Groove, a rhythm game that even your potato can run.
Gridlock Groove is a rhythm game that works with whatever music you already have. Load an MP3, or other beatmaps, wait a few seconds while it listens to the song and figures out the beat, and then you’re playing.
The gameplay is simple. Blocks slide around a grid, turning corners on the beat. Some cells light up with a ring, and when a block reaches one, you hit a key (or click, or tap). A line shoots ahead to show where the block is going next, so you can see the rhythm coming. When you land a hit, the grid flashes and ripples out from that spot, and the whole thing pulses along with the bass.
I wanted it to feel good to mess around with, so there are a lot of settings:
Pick your own color, and the whole grid changes to match
Set the difficulty anywhere from 1 to 10
Adjust the audio offset if your setup has a bit of lag
Change the hitsound volume
Control how many blocks are on screen at once
Decide how close together notes can be before they merge into a single tap
PLEASE READ THE DISCLAIMER, I LOVE YOU ALL BUT PLEASE READ IT FIRST GOOBERS
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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