GAME DETAIL
Ringfort
An asynchronous auto-battler where six ringforts fight all at once. Spend cattle on items, arrange them on your walls, chase race bonds or cross-race item styles, and take on both neighbours every round. Be the last fort standing, then climb six rings to become High King.
このゲームについて
Steamの詳しい説明を読む
Six forts. One brawl. Every round, each fort in the ring fights at the same time — both neighbours hit you while you hit them back. Walls at zero and you're out; the last fort standing is crowned and moves up a ring.
You build, the battle plays itself. Buy items at the market and place them on your 8 wall slots. Each item acts on its own cooldown: arrows, fire, poison, freezing foes, shields, repairs, boosting its allies… While you shop you can see what your neighbours are fielding this round, so you can build to counter them.
Two roads to a build:
Race bonds — Humans, Elves, Dwarves, Orcs, Undead and Beasts gain a rule at 3 / 6 / 8 items of one race. Eight different items with 6+ total stars make a Legendary bond. Six duo bonds unlock unique combos between two races.
Cross-race styles — Weapon, Shield, Fire, Poison, Control, Command, Repair and Economy items grant bonuses at 2 / 4 / 6 of a type, whatever their race; several styles at once resonate.
It only gets harder. From ring 2 on, everyone you face was crowned in another ring — and some of them are seasoned veterans. With three or two forts left, the fight turns into a showdown.
No two runs alike. 122 items, 22 talents that grow, 12 random encounters, 7 enchantments, three reactions (Shatter, Fester, Shield break), chiefs and spoils of victory.
About opponents (being upfront): for now, the forts you face are simulated player snapshots (the names are made up), drawn at random from tens of thousands each run. Once online play opens, they'll be replaced by lineups left by real players.
Languages: English, Simplified Chinese, Traditional Chinese, Русский, Español, Português (Brasil), Deutsch.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。