GAME DETAIL
Idle Ascent
Your party fights in a corner of your desktop while you work or play something else. Pick four heroes from six classes, shape their skills and chase loot that grants new passives. Climb the Eternal Tower and claim a wish that could send you home.
このゲームについて
Steamの詳しい説明を読む
You died. A voice in the dark gave you a second life and one condition: climb the Eternal Tower, reach the Zenith, and claim a wish that can do anything. Even send you home.
Idle Ascent sits in a corner of your screen while you work, browse or play something else. Your party fights on its own. The window is transparent, stays on top and lets clicks pass through its empty space. Scale it from 50% to 150%, or collapse it to a small bar and the fight keeps going.
Check in for a minute or two to pick skills, swap gear and push to the next floor.
Pick four heroes from six classes and place them on the battlefield. Tanks hold the front, healers and archers work from the back.
Warrior spins through crowds with Whirlwind and leaps into the fight.
Knight taunts enemies onto himself, blocks and strikes back.
Mage burns groups of enemies with fire and area spells.
Scholar heals, shields and cleanses the party.
Archer fires piercing shots and rains arrows from range.
Thief teleports behind targets, makes them bleed and steals their gold.
Each class upgrades into a more specialized form: Swordmaster, Guardian, Archmage, Priest, Huntress and Assassin. Future updates will add more classes and specializations.
Skill trees
Every class has its own tree of active skills, passives and stats. Choose which skills each hero brings into the fight.
Constellations
Each class has its own sky of stars. Light them with skill books, and watch your skills change.
Loot
Gear rolls random affixes, and some of them grant new passives. Mix gear, sets and skills until your party clicks.
The guild
Spend your gold on your guild's professions. The grid starts hidden and opens as you invest in it.
The kitchen
Cook meals from what your party brings back. Each dish buffs your heroes, and the ones they eat often make them permanently stronger.
The market
Prices rise and fall with supply and demand, even while you're away. Buy low, sell high, and fill contracts for the merchant's customers.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。