GAME DETAIL
High Yield Warfare
High Yield Warfare is a modern-era RTS with economy, base building and large battles with a focus on both macro decisions and micro plays, diverse units and hard counters. A full single-player campaign of all 3 factions tells a compelling story.
このゲームについて
Steamの詳しい説明を読む
The nations defaulted. Their creditors took the armies.
High Yield Warfare is a modern-era real-time strategy game in the spirit of the classic Command & Conquer games: grounded units, hard counters and a world with a dark, satirical edge.
Seven years after the Default, three powers fight over the Corridor, a strip of coast, desert and mountains where the world's pipelines, its busiest port and its undersea data cables come ashore. Whoever holds it holds the world's power, trade and data. None of them are the good guys.
Three factions, three ideologies
The Compact: the creditors and the states that signed on with them. Expensive high-tech units, strong defences, and officers who call a battle a "hostile acquisition".
The Directorate: the populist bloc that stormed the corporate headquarters and nationalized everything. Cheap, numerous and heavily armed, for the Plan.
The Unlisted: the millions the system deleted. Technicals, stolen vehicles and patched-up rifles; fast, fragile and deadly from an ambush.
Tactics, not attack-move
Scout before you commit. Fog of war and real line of sight: ridges, rocks and buildings hide what's waiting on the other side.
Counters decide fights. Lead with the right units, or lose the ones you can't replace.
Ambushes and convoys. Set up in hold fire, spring the trap, escort or intercept. Infantry ride into battle in Humvees, technicals and trucks.
Every survivor counts. Missions are scored on the units you bring home and how efficient you are in battles.
An economy for each faction
Each side plays by its own rules. The Compact insures its units and gets part of their cost back when they fall. The Directorate's factories get cheaper the more they build of one unit. The Unlisted turn abandoned buildings into bases and live off the wrecks of every battle.
One war, three sides
Story campaigns follow the same war from each faction's side, told through briefings, radio chatter, corporate PR and propaganda broadcasts. Units talk back with attitude.
In development
High Yield Warfare is made by a solo developer. A two-mission demo is in playtesting now. Wishlist the game to follow its development.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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