PlayMEX
Murnatanの作品画像

GAME DETAIL

Murnatan

種別:ゲーム 発売日:2018年3月24日 日本語対応未確認
無料
Steamレビュー 賛否両論 62.7% 118件

Humans VS Aliens FPS shooter combined with RTS.

このゲームについて

Steamの詳しい説明を読む

Join Humans or Aliens in the fight for survival. Build your own, masterfully thought-out base, destroy the enemy spawns or base in organized attacks, hunt down your enemies and emerge victorious!

Pro tip: Do not attack all by yourself, especially as a human!

Game mechanics
This game contains numerous in-game mechanics, and therefore, for the sake of keeping it short but informational, not everything is going to be described. Both teams are COMPLETELY different from each other and thus require to field different tactics in order to defeat their enemies.Humans
Humans have a stamina system. Stamina is depleted by sprinting or jumping. Every human has one medikit (bind key: F) and a new one is added to your inventory once fully healed by a Medi.
Damage system: human body is divided into three parts: head/body/legs, with each part sustaining different damage values.

Note: Flamer can change flame to diesel style!

Aliens
Aliens do not have a stamina system, therefore they can run and jump freely to their hearts’ content. Any tissue damage inflicted to an alien is regenerated on its own. Certain aliens are capable of wall-climbing.
Damage system: Their body is a SINGLE damage system, thus damage to the head and to its legs does not differ.

Note: Growing furs!

Stage
Both teams begin at Stage 1. Higher Stages (2 & 3) allow both teams to field more advanced weaponry/aliens and to build strong and useful structures. Higher stages are achieved by killing a certain amount of enemies – the more players present in your team, the more kills are required.

Credits
Humans gain credits by killing enemies (a stronger enemy killed gives you higher rewards), by destroying enemy spawns/the "Overmind" as well as with 2 minutes passed in-game. Credits can be used to buy weapons, armor and other equipment in the buildable structure called "Armoury".Evos
Aliens gain evos by killing enemies, by destroying enemy spawns/the "Reactor" as well as with every 2 minutes that pass. Evos are used to evolve into a "higher" Alien ONLY.

Buildable structures
Players can build structures only with spare build points (BP) to use and only prior to Sudden Death (SD makes it impossible to build anything else, the standard timelimit for the SD is 30 min).

With the Construction Kit, humans are able to build various technological structures. The main structure is the Reactor. Without a Reactor, the human base is powerless and dysfunctional, apart from spawns. The most important structure is the Node – a human spawn. Without Nodes, humans are unable to spawn – a sign of their possible doom. Humans are able to build structures only in the power range of the Reactor, extensible by the Repeater. Any damaged human structures must be healed by a Builder ASAP!

With the Granger/Advanced Granger, aliens build their own structures. The main structure is the Overmind. Without an Overmind, the base is left without a mind - no structures apart from spawns work and Mur is unable to fly. The most important structure is the Egg – an alien spawn. Without eggs, aliens cannot spawn and thus may soon get exterminated. Aliens can build structures only in the range of the Overmind or Eggs. Eggs can be built anywhere and have their own range. Any damaged alien structures are regenerated on their own! A structure that loses the range of an Overmind or an Egg self-destructs after a while!

Debuffs
Most debuffs are intended for humans only. Please, check the bottom left corner of your screen when anything "odd" happens to your character. You may find yourself paralyzed, on fire, slowed down, poisoned, webbed etc. In order to get rid of them, sometimes you just have to wait for the debuffs to disappear. Sometimes,
you will have to jump into the water, or you will have to jump. But no worries, you will probably die sooner than you’ll figure it out. :)Controlls
BOTH TEAMS
WASD = Move

LEFT MOUSE BUTTON = Primary attack/Build

RIGHT MOUSE BUTTON = Secondary attack/Cancel a possible construction

SPACE = Jump

E = Deconstruct a structure (Builders only)

*********************************************************

V = Taunt

HOLD X = Walk

HOLD C = Fly/Swim down

HOLD SPACE = Fly/Swim up

F1 = Vote "Yes"

F2 = Vote "No"

F3 = Vote "Don't care"

F12 = Take a screenshot

SHIFT F12 = Take a 4K screenshot

TAB = Scoreboard

LEFT ALT = Toggle stacking of structures (Builders only)

ENTER = Public chat

T = Team chat

ESC = Open menu/Close menu or any window

H = Turn hints on/off

ONLY HUMAN TEAM
R = Reload

F = Use Medikit

Q = Use a structure

LEFT CTRL = Primary/Secondary weapon switch

*********************************************************

HOLD SHIFT = Sprint

C = Crough

B = Buy ammo (when close to Armory)

MIDDLE MOUSE BUTTON = Tertiary attack/Activate selected pocket item

MOUSE WHEEL UP/DOWN = Scroll between pocket items

ONLY ALIEN TEAM
Q = Evolve/Use Hovel

C = Wallwalk Toggle

*********************************************************

Z = Sniffing

F = Flying with Mur/Adv Mur Toggle

DEBUG
SHIFT ESC = Close all windows (Armoury menu, Build menu...)

STEAM USER TAGS

ユーザータグ

評価・レビュー

全体レビュー 賛否両論 好評率 62.71% / 118件 取得:2026年9月5日 15:18

日本語レビュー レビュー不足または未評価 好評率 50.00% / 2件 取得:2026年9月5日 15:18

プレイ時間の目安 約1.5時間 Steamの好評レビュー74件から推定 信頼度:標準

ATTENTION

注目度メトリクス

現在プレイヤー数 0人 最終観測:2026年7月27日 00:30(61日経過)
Steamフォロワー数 1,472人 最終観測:2026年7月27日 00:30(61日経過)

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。

指標 現在値 観測状況
現在プレイヤー数 0人 最終観測:2026年7月27日 00:30(61日経過)
24時間ピーク データ蓄積中 履歴あり・更新待ち・直近7日 0件
Steamフォロワー数 1,472人 最終観測:2026年7月27日 00:30(61日経過)
7日フォロワー増加 2件以上で集計 履歴あり・更新待ち・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

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基本情報

発売日
2018年3月24日
価格
無料
価格区分
無料
開発元
AAAGAMES
販売元
AAAGAMES
対応OS
Windows / Linux
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
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