GAME DETAIL
The Adventurer and His Backpack
This is a turn-based relaxing adventure game with simple controls. You play as an adventurer, bringing a backpack with limited number of slots, who goes on an adventure. You will meet different kinds of monsters, defeat them, strengthen yourself to face stronger monsters. Be the ultimate adventurer!
このゲームについて
Steamの詳しい説明を読む
The game is just a self-developed small relaxing game, please do not expect too much from it. In my point of view, as long as the current game is better than the previous, I have achieved my objective.
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The adventure game style is tilted more to the quirky side with different game modes resulting in different objectives but the overall game style will stay the same.
This game has a seed generation mode which will enable players to share and compete against each other, just enter the seed generated.
Instructions:
1.Use the left mouse button to move items between the equipment menu and the backpack.
2.Use the right mouse button to use consumables.
3.Click on the backpack button to raise its panel to view the backpack inventory.
4.The game ends immediately upon death, each different game mode has its own score calculation.
5.There're 3 choices upon meeting a monster:
·Attack —— Attack the monster, might land a critical hit or dodged by the monster, speed will be the factor to determine who attacks first.
·Escape —— The success rate is determined by the speed difference, a successful escape will grant no rewards and move on to the next day.
·Settle with gold coins —— Use a certain amount of gold coins to win and get the rewards without combat. The amount of gold coins required is the total sum of the rewards' purchase price.
6.You'll find a shop every 10 days, hold down the keyboard CTRL button and click with the left mouse button to sell. Items can only be sold at the shop.
Stats Related:
1.Normal Damage Calculation —— (Physical attack of attacker - physical defense of target) + (Magical attack of attacker - magical defense of target) = Normal Damage. Which means that both physical and magical damage will be dealt when applicable.
2.Swapping equipment will not reduce current health points, rest assure while swapping.
3.The type of property from each obtainable equipment will not change, but the value of the property will scale according to progress.
4.Each type of monster has its own unique property which will scale according to progress.
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 71.91% / 89件 取得:2026年9月5日 15:53
プレイ時間の目安 約2.4時間 Steamの好評レビュー63件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月27日 00:37(64日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 433人 | 最終観測:2026年7月27日 00:37(64日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。