GAME DETAIL
1982
1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.
このゲームについて
Steamの詳しい説明を読む
1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.
The game was created using AppGameKit an easy, quick and powerful game development tool.1982 GAME MODES
Arcade - battle through 50 progressively difficult levels against some familiar early 80's home computer and arcade enemies.
Survivor - how many points can you score with only one life?
Time Attack - score as many points as you can in 3 mins. Unlimited energy, but each hit reduces your score multiplier
POWER-UPS - Kill, Catch or Collect
Each power-up has 2 uses, one when collected by the players ship and the other when shot and destroyed.
If you catch a power-up before it hits the ground then it's effect is increased. (ie. More energy is regained or lasers, rockets or shield last longer.) A successful catch is indicated by a heart.
Kill, Catch or Collect?
The 4 types and uses are as follows:
1. Energy Power-ups (green)
Kill - creates a large explosion
Catch or Collect - restore player energy
2. Laser Power-ups (red)
Kill - deploys a temporary horizontally firing laser turret
Catch or Collect - grants the player a temporary weapon increase
3. Rockets Power-ups (purple)
Kill - deploys a temporary rotating rocket launching turret
Catch or Collect - grants player a temporary rocket power-up
4. Shield Power-ups (cyan)
Kill - creates a temporary portal that destroys all enemy bullets
Catch or Collect - grants the player a temporary shield protecting against all impactsSCORING
General
Each enemy kill is worth 1 pt x score multiplier.
The Score Multiplier is increased by filling the kill gauge on the left of the screen. To do this string a lot of kills together quickly. Failing to kill anything causes the gauge to drop.
Abductions...of Man & Multipliers
When a certain number of enemies reach the ground a Man will be abducted by a yellow saucer. As well as abducting Man the saucer takes x3 from your multiplier.
Kill the saucer and allow Man to fall safely to the ground and your x3 multiplier is returned.
The number of enemies reaching the ground needed to trigger an abduction reduces as your multiplier increases. High multipliers are hard to defend.
Coins
Many in game actions such as killing certain enemies trigger a coin drop. Pick up the coins for extra points (5pts x multi), catch them for a further bonus (10pts x multi). Caught coins are indicated by a heart.
Bonuses
Complete any of these in game actions to trigger a bonus coin drop...
Arcadia - Survive a level
Astro Blaster - get a new high multiplier for your current game
Major Havoc - trigger 2 Astro Blasters within 5 secs
Missile Command - have 2 remote missile launchers active at the same time
Laser Zone - have 2 remote lasers active at the same time
Bomberman - kill lots of enemies in an energy power-up explosion
Defender - stop any enemy reaching the ground for 30 secs
Repulsar - Ram an enemy with your shields
2084 - rescue Man from the saucers 3 times in a row
If you like 1982 then checkout this other game made by Binary Zoo:
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 93.56% / 807件 取得:2026年9月5日 20:50
日本語レビュー レビュー不足または未評価 好評率 100.00% / 5件 取得:2026年9月5日 20:50
プレイ時間の目安 約46分 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年7月27日 01:09(64日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 1,503人 | 最終観測:2026年7月27日 01:09(64日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。