GAME DETAIL
Fragmentum
Fragmentum is an Experimental Real Time Strategy (RTS) game with customizable units and factions, dynamic units and complex 3D terrain. Units are built from voxel-like modules that determine their stats and abilities. Features multiplayer, Procedural maps, replays, and a simple single player campaign.
このゲームについて
Steamの詳しい説明を読む
Design your units.
Build your forces.
Conquer your enemies.
Fragmentum is an experimental Real Time Strategy (RTS) game with custom units and factions, dynamic units and complex 3D terrain. Units are built from the ground up using voxel-like modules that determine their stats and abilities. Maps are 3D and volumetric, rather then mere height maps. Resources are continuously recycled into scrap piles. Features multiplayer, replays, and a simple single player campaign.Custom Units
Design your units in the blueprint studio. Use modules to shape and define each unit, no preassigned roles or tech tree limits, everything is determined by you. Create builders, miners, buildings, warriors, whatever you need to make your ideal faction. Use 5 module levels to create different tech tiers.Dynamic units
Modules don't just affect unit stats in the blueprint editor. Units gain and lose stats as their modules are built and destroyed. If a partially built unit has a completed repair module, it can help build itself. Disable enemy cruisers by destroying their thrusters. Disarm units by breaking their weapons. Even partially built units can be sent into combat if some movement and weapons modules are finished.Terrain
A voxel based terrain engine allows for new features in RTS maps, multi-layer platforms, tunnels, alcoves, traditional top down maps, and side scrolling style maps. Maps can be procedurally generated or designed in a map editor. New map generators can be modded in and shared in the workshop.Features
Design your units in the blueprint studio. Create workers, soldiers and buildings to make up your faction. Design your tech tree.
8 types of weapons modules with different damage profiles, and 2 armour types create a simple yet dynamic combat system.
Wage war in a truly 3D environment, utilize different platform levels to your tactical advantage.
Dynamic Unit stats.
Resources that are never created or destroyed, only recycled into scrap piles. As battle progresses, scrap piles up, making movement more difficult, and providing some cover from weapons fire. Current battlegrounds are future resource depots.
A free camera, command the battle from every angle.
An AI, that can analyse and play any set of units.
A Map editor allows you to build new maps from some simple components.
Procedurally generated maps. Choose one of our procedural map generators or load a premade map.
Workshop where Blueprints, factions, Maps (Both static and procedural), and AIs can be shared.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 83.33% / 6件 取得:2026年9月6日 06:39
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月27日 02:59(61日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 120人 | 最終観測:2026年7月27日 02:59(61日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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