GAME DETAIL
ClickRaid
A Multi-player incremental clicker game.
このゲームについて
Steamの詳しい説明を読む
ClickRaid is an Incremental Game with multiplayer and competitive aspects, inspired by Clicker Heroes and Tap Titans.
Incremental Games consists of a gameplay in which the player does simple actions such as “clicking” or upgrading ingame systems to get more of a currency, in which the goal is to get bigger and bigger numbers. The gameplay also has aspects that are idle, which means most Incremental games aren’t ones that usually require full attention.
ClickRaid features a very important multiplayer aspect: Classes. Those are chosen by the player, and have unique effects on the other members of the party you’re in. The game isn’t meant for solo play!
You will be greeted into choosing your ingame name, then into the Lobby selection menu! Just pick one that has more than 1 person in and read the Tutorial. The game might look very overwhelming at first and even more if you’re not used to Incremental aspects, but don’t worry! The community can always lend you a helping hand with any questions you might have.
There is “reset everything but get bonuses”, which is called Ascending (often known as “Prestige” in other games).
The Prestige in game is a mean to progress ingame, and only resets your Stage count.
There are 5 different currencies ingame:
XP, BossSouls, RaidSouls, Tokens and Gems
XP is obtained from killing any kind of enemy.
BossSouls are obtained from defeating Bosses, while RaidSouls are for their Raid variant.
Tokens are flying discs that often appear on your screen. Mouse over to collect!
Gems are obtained from defeating WallBosses, which are stronger Bosses that determine how far you can progress.
There are other systems ingame too that Affect progress, they all work differently:
Heroes (damage to progress, upgraded with bonuses for heroes and XP)
Artifacts (varying bonuses only upgradeable with BossSouls)
RaidSouls (bonuses only upgradeable with RaidSouls)
Charm (bonuses upgradeable with Gems, with the help of Tokens)
Inventory (items with bonuses based on your stage progression!)
and a few more!
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 79.66% / 295件 取得:2026年9月6日 12:54
日本語レビュー レビュー不足または未評価 好評率 88.89% / 9件 取得:2026年9月6日 12:54
プレイ時間の目安 約158.5時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年7月27日 04:18(60日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 680人 | 最終観測:2026年7月27日 04:18(60日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。