GAME DETAIL
OneHit
In this multiplayer game you fight against each other in fast and action-packed battles. Choose one of the four characters and use the variety of attack and defense skills to defeat your opponents and smash them out of the arena. The clou: just a single hit kills you, so be careful!
このゲームについて
Steamの詳しい説明を読む
In this multiplayer game you fight against each other in fast and action-packed battles. Choose one of the four characters and use the variety of attack and defense skills to defeat your opponents and smash them out of the arena. The clou: just a single hit kills you, so be careful!
OneHit can be played in the local network (LAN) or via any tunneling service (e.g. Hamachi) with up to eight players. It may also be possible to play over the Internet with port forwarding set up correctly in your router (TCP/UDP port 7777) but this has not been tested yet. Please make sure that your firewall doesn't block the game from accessing the network.
Plans for future updates:Make OneHit playable directly over Steam with your Steam-contacts
Add achievements
Add support for Linux and MacOS
How to play:Please make sure that your firewall doesn't block the game from accessing the network.
One player hosts a game by clicking on "Host Game". The other players then join by clicking on "Join Game" and choosing the right server from the list. If the server (or host) doesn't appear in the list, you can connect by entering its IP-adress ("Join by IP").
Now everyone can choose a character, a name and (in case of the team-game-mode) a team. The host can also change the game mode, map and number of wins. When everyone hit "Ready", the host can start the game.
Move your character by clicking on the ground (left or right mouse button). The character will try to go to that location.
Use skills with keys Q, W, E and R. The skill will be cast in the direction of your mouse cursor. In general, Q and W are attack skills and E and R are defense skills.
At the beginning of each round, you are invulnerable for two seconds to avoid spawn-kills.
When the game has finished, the host can either start a new one or you can return to the main menu.
Developed by Felix Schröder in the Unreal Engine 4.10.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月27日 12:38(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 18人 | 最終観測:2026年7月27日 12:38(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。