GAME DETAIL
Reformers
This is a retro RPG game, in which players play the role of world-changing changers, and have a special ability - soul alliance, soul alliance is able to sign a contract with the soul of the monster, the ability to fight together, since the future of the world will be changed by you.
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Introduction
Reformers is a retro role-playing game, the story line is based on Picasso's "Guernica" to unfold the aerial world view. The game is based on traditional turn-based combat, and the player character has no fixed career setting, instead, it can fight with the monster, and the clever collocation can also get unexpected effects, so that the player can choose freely.
In the game, you will become a REFORMER, who is going to save the world. By using your special skill, the Soul Alliance, you will beat different enemies, prevent the dark cabal’s evil, collect souls of monsters or even take them as servants. At last, don’t forget to enhance the Power of Crystals. The future of reformers is in danger, and your great rescue is on the way.
The Beginning of the Story — Reformers with the power to fuse with monsters!
In this war-torn era, on a continent overrun by monsters, the fragmented imperial powers see the nobles of Prokade Castle and the Stiake Kingdom embroiled in a series of conflicts over territory and influence. To secure victory, the aristocracy requires soldiers of exceptional prowess on the battlefield. These soldiers often possess the unique ability to 'fight in alliance' with monsters, and have come to be known as 'Reformers'. With the involvement of these Reformers, the nature of warfare has shifted from human-versus-human conflicts to battles where humans and monsters fight side-by-side against other humans, creating an overwhelming, one-sided advantage in the theater of war.
Follow the legend and lift the veil on the past!
King of Prokade Castle realized that the wars among the nobles had begun to threaten his own authority. He dispatched three of the kingdom's most powerful knights - Leonardo da Vinci, Michelangelo di Lodovico, and Raphael Sanzio. These three knights led massive armies to quell the conflicts.
Da Vinci, Michelangelo, and Raphael were all formidable Reformers within the kingdom. However, only da Vinci was the inheritor of 'The Last Supper', possessing the ultimate power to command legions of monsters. For a time, the combined forces of Prokade Castle's human troops and monster legions, led by da Vinci, swept across the continent, meeting little resistance. The King and nobles of the Stiake Kingdom ultimately surrendered and swore allegiance to the King of Prokade Castle. With the war concluded, the three knights of Prokade Castle returned home in triumph.
The calm before the storm, and the battle is on the verge of breaking out!
At the victory banquet, the king conferred honors upon da Vinci, Michelangelo, and Raphael. Yet even then, misgivings began to stir within him. The king and his nobles had all witnessed da Vinci's unimaginable power, which the king now saw as a potential threat to his rule. The nobles, whispering poisonous counsel at his side, urged the king to find a way to eliminate da Vinci and the others.
As expected, within a few years after the conflict was quelled, Michelangelo was framed for colluding with the Stiake Kingdom and exiled. Raphael was demoted on trumped-up charges. Only da Vinci's whereabouts remained unknown. Subsequently, the king issued orders for the widespread purge of other Reformers who possessed the ability to ally with monsters. In short order, anyone with Reformer heritage faced systematic eradication.
With this perceived threat removed, the ambitions of the nobility began to surge once more. A new war became inevitable, and Prokade Castle was once again plunged into a bloody conflict.
And thus our story begins... on the distant Halesia Island, far beyond the borders of Prokade Castle.
Notes
Press F11 to switch between full-screen and windowed mode.
Impressionism, Fauvism, and Surrealism are server names (servers were permanently shut down in April 2025).
Art: TXBD, Programming: GXM, Completed independently by two individuals.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 95.24% / 42件 取得:2026年9月9日 01:40
プレイ時間の目安 約4.1時間 Steamの好評レビュー39件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月27日 18:24(60日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 584人 | 最終観測:2026年7月27日 18:24(60日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。